// Cluster Viewer Script // This sample shows all functionnality of the script to create a scene // a basic sample could be : // // city.ig // + street1.ig // ++ house0.ig // + street2.ig // ++ house1.ig // ++ house2.ig // // This means that the city.ig is father of street1 and street2 and house0 // is child of street1. The + indicates the level of depth in hierarchy. // We can put initial position and rotation. We can avoid initial rotation // or both of them. // For instance if we want a house at a specific position and rotation // We have to write something like: // city.ig 1.0 1.0 1.0 0.0 0.0 3.14 // The special keyword CAMERA_START that indicates where to start the camera CAMERA_START 20.0 20.0 5.0 street.ig //+ apart.ig //+ taverne.ig //+ forge.ig //+ mairie.ig //+ warschool.ig //+ fx_flammes.ig //+ objects.ig