#if !defined(AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_) #define AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // select_rotation.h : header file // ///////////////////////////////////////////////////////////////////////////// // SelectRotation dialog class SelectRotation : public CDialog { // Construction public: SelectRotation(CWnd* pParent = NULL); // standard constructor int RotSelected; // Dialog Data //{{AFX_DATA(SelectRotation) enum { IDD = IDD_DIALOG1 }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(SelectRotation) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(SelectRotation) afx_msg void OnRot0(); afx_msg void OnRot1(); afx_msg void OnRot2(); afx_msg void OnRot3(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SELECT_ROTATION_H__BDAD4C40_FD02_11D4_9CD4_0050DAC3A412__INCLUDED_)