// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include "nel/misc/types_nl.h"
#ifdef NL_OS_WINDOWS
#include
#else
#include
#include
#include
/// This is our Unix-variant to the Windows _getch function.
int _getch()
{
struct termios oldt, newt;
int ch;
tcgetattr(STDIN_FILENO, &oldt);
newt=oldt;
newt.c_lflag &= ~(ICANON | ECHO);
tcsetattr(STDIN_FILENO, TCSANOW, &newt);
ch = getchar();
tcsetattr(STDIN_FILENO, TCSANOW, &oldt);
return ch;
}
#endif
#include "nel/misc/path.h"
#include "nel/misc/sheet_id.h"
#include
using namespace std;
using namespace NLMISC;
// ***************************************************************************
class CPred
{
public:
bool operator()(const CSheetId &a, const CSheetId &b)
{
return a.toString() sheets;
CSheetId::buildIdVector(sheets);
// sort by name
CPred Pred;
sort(sheets.begin(), sheets.end(), Pred);
// display.
FILE *out= fopen("sheetid.txt", "wb");
if(out)
{
for(uint i=0;i