// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "nel/misc/types_nl.h" #include #include #include class CxmlNode { public: bool read(const std::string &filename); bool parseInput(char * &ptr); inline const std::string &txt() const { return _txt; } inline const std::string &type() const { return _name; } inline const std::string &arg(const std::string &argName) const { static std::string emptyString; std::map::const_iterator it; it=_args.find(argName); if (it!=_args.end()) return (*it).second; else return emptyString; } inline uint childCount() const { return _children.size(); } inline CxmlNode *child(uint index) const { return _children[index]; } private: std::string _txt; std::string _name; std::map _args; std::vector _children; };