// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // ValueBlenderDlg.cpp : implementation file // #include "std_afx.h" #include "object_viewer.h" #include "value_blender_dlg.h" #include "edit_attrib_dlg.h" #include "popup_notify.h" ///////////////////////////////////////////////////////////////////////////// // CValueBlenderDlg dialog CValueBlenderDlg::CValueBlenderDlg(IValueBlenderDlgClient *creationInterface, bool destroyInterface, CWnd* pParent, IPopupNotify *pn, CParticleWorkspace::CNode *ownerNode ) : _CreateInterface(creationInterface), CDialog(CValueBlenderDlg::IDD, pParent), _PN(pn), _DestroyInterface(destroyInterface), _Node(ownerNode) { //{{AFX_DATA_INIT(CValueBlenderDlg) //}}AFX_DATA_INIT } CValueBlenderDlg::~CValueBlenderDlg() { if (_DestroyInterface) delete _CreateInterface; delete _Dlg1 ; delete _Dlg2 ; } void CValueBlenderDlg::init(CWnd *pParent) { CDialog::Create(IDD_VALUE_BLENDER, pParent); ShowWindow(SW_SHOW); } void CValueBlenderDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CValueBlenderDlg) DDX_Control(pDX, IDC_VALUE2, m_Value2); DDX_Control(pDX, IDC_VALUE1, m_Value1); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CValueBlenderDlg, CDialog) //{{AFX_MSG_MAP(CValueBlenderDlg) ON_WM_CLOSE() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CValueBlenderDlg message handlers BOOL CValueBlenderDlg::OnInitDialog() { CDialog::OnInitDialog(); UpdateData() ; nlassert(_CreateInterface) ; _Dlg1 = _CreateInterface->createDialog(0, _Node) ; _Dlg2 = _CreateInterface->createDialog(1, _Node) ; RECT r, or ; GetWindowRect(&or) ; m_Value1.GetWindowRect(&r) ; _Dlg1->init(r.left - or.left, r.top - or.top, this) ; m_Value2.GetWindowRect(&r) ; _Dlg2->init(r.left - or.left, r.top - or.top, this) ; UpdateData(FALSE) ; return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CValueBlenderDlg::OnClose() { if (_PN) _PN->childPopupClosed(this); //CDialog::OnClose(); }