// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_SKIPPABLE_MESSAGE_BOX_H__3311E633_C1A9_4994_9054_94094A8219B5__INCLUDED_) #define AFX_SKIPPABLE_MESSAGE_BOX_H__3311E633_C1A9_4994_9054_94094A8219B5__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // skippable_message_box.h : header file // ///////////////////////////////////////////////////////////////////////////// // CSkippableMessageBox dialog // A skippabmle message box with user contenyt & caption // The user can check an option to not see the dialog again // this can be querried by calling 'getBypassFlag' class CSkippableMessageBox : public CDialog { // Construction public: CSkippableMessageBox(const CString &caption, const CString &content, CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CSkippableMessageBox) enum { IDD = IDD_SKIPPABLE_MESSAGE_BOX }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Test whether the user has checked the 'don't show again' check box bool getBypassFlag() const { return _BypassFlag; } // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CSkippableMessageBox) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: bool _BypassFlag; CString _Caption; CString _Content; // Generated message map functions //{{AFX_MSG(CSkippableMessageBox) virtual BOOL OnInitDialog(); virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_SKIPPABLE_MESSAGE_BOX_H__3311E633_C1A9_4994_9054_94094A8219B5__INCLUDED_)