// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_) #define AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // texture_chooser.h : header file // #include "edit_attrib_dlg.h" #include "popup_notify.h" #include "ps_wrapper.h" #include "particle_workspace.h" // #include "nel/misc/smart_ptr.h" // #include "nel/3d/texture.h" using NLMISC::CSmartPtr ; namespace NL3D { class CPSMultiTexturedParticle; } class CMultiTexDlg; ///////////////////////////////////////////////////////////////////////////// // CTextureChooser dialog class CTextureChooser : public CEditAttribDlg, IPopupNotify { // Construction public: // construct the object with the given texture CTextureChooser(NL3D::CPSMultiTexturedParticle *mtp, CParticleWorkspace::CNode *ownerNode); // standard constructor ~CTextureChooser(); /// when initing, you can also provide a point to a mutltitextured particle virtual void init(uint32 x, uint32 y, CWnd *pParent = NULL) ; BOOL EnableWindow( BOOL bEnable); // set a wrapper to get the datas void setWrapper(IPSWrapperTexture *wrapper) { _Wrapper = wrapper ; } /// enable to remove texture. the default is false void enableRemoveButton(void) { _EnableRemoveButton = true ; } // Dialog Data //{{AFX_DATA(CTextureChooser) enum { IDD = IDD_TEXTURE_CHOOSER }; CButton m_MultiTexCtrl; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CTextureChooser) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: bool _EnableRemoveButton; CParticleWorkspace::CNode *_Node; IPSWrapperTexture *_Wrapper ; NL3D::CPSMultiTexturedParticle *_MTP; CMultiTexDlg *_MultiTexDlg; // handle to the current bitmap being displayed HBITMAP _CurrBitmap ; // update the current bitmap void textureToBitmap() ; // the current texture CSmartPtr _Texture ; // Generated message map functions //{{AFX_MSG(CTextureChooser) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg void OnRemoveTexture(); afx_msg void OnEditMultitexturing(); afx_msg void OnEnableMultitexturing(); afx_msg void OnBrowseTexture(); //}}AFX_MSG DECLARE_MESSAGE_MAP() ; /// inherited from IPopupNotify void childPopupClosed(CWnd *child); void updateMultiTexCtrl(); } ; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_TEXTURE_CHOOSER_H__FE10F78E_0B69_4EB0_8FC7_A48FAEB904FD__INCLUDED_)