// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_WORDS_DICDLG_H__B0C9AB06_2310_4A82_9C46_A7667C7D3407__INCLUDED_) #define AFX_WORDS_DICDLG_H__B0C9AB06_2310_4A82_9C46_A7667C7D3407__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CWords_dicDlg dialog class CWords_dicDlg : public CDialog { // Construction public: CWords_dicDlg(CWnd* pParent = NULL); // standard constructor // Dialog Data //{{AFX_DATA(CWords_dicDlg) enum { IDD = IDD_WORDS_DIC_DIALOG }; CEdit m_LookUp; CListBox m_Results; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWords_dicDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: HICON m_hIcon; void lookUp( const CString& inputStr ); void clear(); // Generated message map functions //{{AFX_MSG(CWords_dicDlg) virtual BOOL OnInitDialog(); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); afx_msg void OnChangeLookUp(); afx_msg void OnBtnFind(); afx_msg void OnBtnClear(); afx_msg void OnDblclkResultList(); afx_msg void OnSelchangeResultList(); afx_msg void OnSize(UINT nType, int cx, int cy); afx_msg void OnFileList(); afx_msg void OnShowAll(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WORDS_DICDLG_H__B0C9AB06_2310_4A82_9C46_A7667C7D3407__INCLUDED_)