// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef TILE_WIDGET_H #define TILE_WIDGET_H #include #include "ui_tile_widget_qt.h" class CTile_ListWidgetItem : public QListWidgetItem { public: CTile_ListWidgetItem ( QListWidget * parent, int type = Type ):QListWidgetItem(parent,type){} CTile_ListWidgetItem(QWidget *parent = 0); void initWidget(const QPixmap&, const QString&); private: Ui::TileWidget ui; // Qpixmap tilePixmap; // QString tileLabel; }; #endif