# - Find DirectX # Find the DirectX includes and libraries # # DXSDK_INCLUDE_DIR - where to find baseinterface.h # DXSDK_LIBRARIES - List of libraries when using 3DSMAX. # DXSDK_FOUND - True if MAX SDK found. IF(DXSDK_DIR) # Already in cache, be silent SET(DXSDK_FIND_QUIETLY TRUE) ENDIF(DXSDK_DIR) FIND_PATH(DXSDK_DIR "Include/dxsdkver.h" PATHS "$ENV{DXSDK_DIR}" "C:/Program Files (x86)/Microsoft DirectX SDK (June 2010)" "C:/Program Files/Microsoft DirectX SDK (June 2010)" "C:/Program Files (x86)/Microsoft DirectX SDK (February 2010)" "C:/Program Files/Microsoft DirectX SDK (February 2010)" "C:/Program Files (x86)/Microsoft DirectX SDK (November 2007)" "C:/Program Files/Microsoft DirectX SDK (November 2007)" "C:/Program Files (x86)/Microsoft DirectX SDK" "C:/Program Files/Microsoft DirectX SDK" ) MACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME) FIND_LIBRARY(${MYLIBRARY} NAMES ${MYLIBRARYNAME} HINTS "${DXSDK_LIBRARY_DIR}" ) ENDMACRO() IF(DXSDK_DIR) SET(DXSDK_INCLUDE_DIR "${DXSDK_DIR}/Include") IF(TARGET_X64) SET(DXSDK_LIBRARY_DIRS ${DXSDK_DIR}/Lib/x64 ${DXSDK_DIR}/lib/amd64) ELSE() SET(DXSDK_LIBRARY_DIRS ${DXSDK_DIR}/Lib/x86 ${DXSDK_DIR}/lib) ENDIF() FIND_PATH(DXSDK_LIBRARY_DIR dxguid.lib PATHS ${DXSDK_LIBRARY_DIRS}) FIND_DXSDK_LIBRARY(DXSDK_GUID_LIBRARY dxguid) FIND_DXSDK_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8) FIND_DXSDK_LIBRARY(DXSDK_DSOUND_LIBRARY dsound) FIND_DXSDK_LIBRARY(DXSDK_XAUDIO_LIBRARY x3daudio) FIND_DXSDK_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9) FIND_DXSDK_LIBRARY(DXSDK_D3D9_LIBRARY d3d9) ENDIF() # Handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if # all listed variables are TRUE. INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(DirectXSDK DEFAULT_MSG DXSDK_DIR DXSDK_GUID_LIBRARY DXSDK_DINPUT_LIBRARY) MARK_AS_ADVANCED(DXSDK_INCLUDE_DIR DXSDK_GUID_LIBRARY DXSDK_DINPUT_LIBRARY DXSDK_DSOUND_LIBRARY DXSDK_XAUDIO_LIBRARY DXSDK_D3DX9_LIBRARY DXSDK_D3D9_LIBRARY)