// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "sky_object_sheet.h" ///////////////////////////////// // CSkyObjectSheet::CColorInfo // ///////////////////////////////// // ***************************************************************************************************** void CSkyObjectSheet::CColorInfoSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix) { item.getValueByName(MapName, (prefix + "MapName").c_str()); uint32 mode; item.getValueByName(mode, (prefix + "ColorMode").c_str()); Mode = (TSkyColorMode) mode; } // ***************************************************************************************************** void CSkyObjectSheet::CColorInfoSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serial(MapName); f.serialEnum(Mode); } ///////////////////////////////////////// // CSkyObjectSheet::CColorGradientInfo // ///////////////////////////////////////// // ***************************************************************************************************** void CSkyObjectSheet::CColorGradientInfoSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix) { item.getValueByName(TargetTextureStage, (prefix + "TargetTextureStage").c_str()); const NLGEORGES::UFormElm *elm = NULL; if(item.getNodeByName (&elm, (prefix + "WeatherToGradient").c_str()) && elm) { uint numBitmaps; nlverify (elm->getArraySize (numBitmaps)); WeatherToGradient.resize(numBitmaps); // For each sky object for(uint k = 0; k < numBitmaps; ++k) { elm->getArrayValue(WeatherToGradient[k], k); } } } // ***************************************************************************************************** void CSkyObjectSheet::CColorGradientInfoSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serial(TargetTextureStage); f.serialCont(WeatherToGradient); } /////////////////////////////// // CSkyObjectSheet::CVersion // /////////////////////////////// // ***************************************************************************************************** void CSkyObjectSheet::CVersionSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix) { item.getValueByName(ShapeName, (prefix + "ShapeName").c_str()); item.getValueByName(TransparencyPriority, (prefix + "TransparencyPriority").c_str()); DiffuseColor.build(item, prefix + "DiffuseColor."); ParticleEmitters.build(item, prefix + "ParticleEmitters."); for(uint k = 0; k < SKY_MAX_NUM_STAGE; ++k) { // build constant color infos ConstantColor[k].build(item, prefix + toString("ConstantColor%d.", (int) k)); // build tex panner item.getValueByName(TexPanner[k].U, (prefix + toString("PannerU%d", k)).c_str()); item.getValueByName(TexPanner[k].V, (prefix + toString("PannerV%d", k)).c_str()); // texture offset item.getValueByName(OffsetFactor[k].U, (prefix + toString("OffsetFactorU%d", k)).c_str()); item.getValueByName(OffsetFactor[k].V, (prefix + toString("OffsetFactorV%d", k)).c_str()); // texture scaling depending on weather & hour item.getValueByName(OffsetUBitmap[k], (prefix + toString("OffsetUBitmap%d", k)).c_str()); item.getValueByName(OffsetVBitmap[k], (prefix + toString("OffsetVBitmap%d", k)).c_str()); } uint32 refColor = 0; item.getValueByName(refColor, (prefix + "RefColor").c_str()); RefColor = (TSkyRefColor) refColor; ColorGradient.build(item, prefix + "ColorGradient."); for(uint k = 0; k < SKY_MAX_NUM_STAGE; ++k) { item.getValueByName(FXUserParamBitmap[k], (prefix + toString("UserParam%d", (int) k)).c_str()); } } // ***************************************************************************************************** void CSkyObjectSheet::CVersionSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serial(ShapeName); f.serial(TransparencyPriority); f.serial(DiffuseColor); f.serial(ParticleEmitters); for(uint k = 0; k < SKY_MAX_NUM_STAGE; ++k) { f.serial(ConstantColor[k]); f.serial(TexPanner[k]); f.serial(OffsetFactor[k]); f.serial(FXUserParamBitmap[k]); f.serial(OffsetUBitmap[k]); f.serial(OffsetVBitmap[k]); } f.serialEnum(RefColor); f.serial(ColorGradient); } ///////////////////// // CSkyObjectSheet // ///////////////////// // ***************************************************************************************************** CSkyObjectSheet::CSkyObjectSheet() { VisibleInMainScene = true; VisibleInEnvMap = true; } // ***************************************************************************************************** void CSkyObjectSheet::build(const NLGEORGES::UFormElm &item, const std::string &prefix) { Std.build(item, prefix + "StdVersion."); FallbackPass[0].build(item, prefix + "FallbackPass0."); FallbackPass[1].build(item, prefix + "FallbackPass1."); item.getValueByName(VisibleInMainScene, (prefix + "VisibleInMainScene").c_str()); item.getValueByName(VisibleInEnvMap, (prefix + "VisibleInEnvMap").c_str()); } // ***************************************************************************************************** void CSkyObjectSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream) { f.serial(Std); f.serial(FallbackPass[0]); f.serial(FallbackPass[1]); f.serial(VisibleInMainScene); f.serial(VisibleInEnvMap); }