// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "std_afx.h" #include "object_viewer.h" #include "sound_anim_dlg.h" #include "pick_sound.h" #include "sound_system.h" #include "nel/sound/u_audio_mixer.h" #include "nel/sound/sound_anim_marker.h" using namespace std; using namespace NLMISC; using namespace NLSOUND; // ******************************************************** CSoundAnimDlg::CSoundAnimDlg(CObjectViewer* objView, CAnimationDlg* animDlg, CWnd* pParent/*=NULL*/) : CDialog(CSoundAnimDlg::IDD, pParent) { //{{AFX_DATA_INIT(CSoundAnimDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT _ObjView = objView; _AnimationDlg = animDlg; _SelectedMarker = 0; } // ******************************************************** int CSoundAnimDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) { if (CDialog::OnCreate(lpCreateStruct) == -1) { return -1; } RECT r; r.top = 3; r.bottom = 53; r.left = 150; r.right = 674; _AnimView.Create(_ObjView, _AnimationDlg, this, r); return 0; } // ******************************************************** BOOL CSoundAnimDlg::OnInitDialog() { CDialog::OnInitDialog(); return TRUE; } // ******************************************************** void CSoundAnimDlg::handle() { char text[256]; float sec = _AnimationDlg->getTime(); _snprintf(text, 256, "time: %.3f", sec); GetDlgItem(IDC_SOUNDANIMINFO)->SetWindowText(text); _AnimView.updateCursor(); } // ******************************************************** void CSoundAnimDlg::setAnimTime(float animStart, float animEnd) { nlwarning("START=%.3f - END=%.3f", animStart, animEnd); _AnimView.setAnimTime(animStart, animEnd); } // ******************************************************** void CSoundAnimDlg::updateScroll(uint pos, uint min, uint max) { CScrollBar* scroll = (CScrollBar*) GetDlgItem(IDC_SOUND_ANIM_SCROLLBAR); scroll->SetScrollRange(min, max, FALSE); scroll->SetScrollPos(pos, TRUE); } // ******************************************************** void CSoundAnimDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSoundAnimDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } // ******************************************************** void CSoundAnimDlg::selectMarker(CSoundAnimMarker* marker) { _SelectedMarker = marker; updateSounds(); } // ******************************************************** void CSoundAnimDlg::updateSounds() { if (_SelectedMarker != 0) { vector sounds; _SelectedMarker->getSounds(sounds); CListBox* list = (CListBox*) GetDlgItem(IDC_SOUND_ANIM_LIST); list->ResetContent(); vector::iterator iter; for (iter = sounds.begin(); iter != sounds.end(); iter++) { list->AddString(CStringMapper::unmap(*iter).c_str()); } list->UpdateData(); } } // ******************************************************** void CSoundAnimDlg::OnAddSound() { if (_SelectedMarker != 0) { // CPickSound::TNameVect names; vector names; NLSOUND::UAudioMixer *audioMixer = CSoundSystem::getAudioMixer(); if (audioMixer) { audioMixer->getSoundNames(names); } CPickSound ps(names, this); if (ps.DoModal() == IDOK) { // string name = ps.getName(); _SelectedMarker->addSound(ps.getName()); updateSounds(); } } } // ******************************************************** void CSoundAnimDlg::OnRemoveSound() { if (_SelectedMarker != 0) { char s[256]; CListBox* list = (CListBox*) GetDlgItem(IDC_SOUND_ANIM_LIST); if (list->GetText(list->GetCurSel(), s) != LB_ERR) { string name(s); _SelectedMarker->removeSound(CStringMapper::map(name)); updateSounds(); } } } // ******************************************************** void CSoundAnimDlg::OnSave() { _AnimView.save(); } // ******************************************************** void CSoundAnimDlg::OnZoomOut() { _AnimView.zoomOut(); } // ******************************************************** void CSoundAnimDlg::OnZoomIn() { _AnimView.zoomIn(); } // ******************************************************** void CSoundAnimDlg::OnMark() { _AnimView.mark(); } // ******************************************************** void CSoundAnimDlg::OnDelete() { _AnimView.deleteMarker(); } // ******************************************************** void CSoundAnimDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { CDialog::OnHScroll(nSBCode, nPos, pScrollBar); nlwarning("CSoundAnimDlg::OnHScroll"); // Get the minimum and maximum scroll-bar positions. int minpos; int maxpos; pScrollBar->GetScrollRange(&minpos, &maxpos); maxpos = pScrollBar->GetScrollLimit(); // Get the current position of scroll box. int curpos = pScrollBar->GetScrollPos(); // Determine the new position of scroll box. switch (nSBCode) { case SB_LEFT: // Scroll to far left. curpos = minpos; break; case SB_RIGHT: // Scroll to far right. curpos = maxpos; break; case SB_ENDSCROLL: // End scroll. break; case SB_LINELEFT: // Scroll left. curpos -= 5; if (curpos < minpos) { curpos = minpos; } break; case SB_LINERIGHT: // Scroll right. curpos += 5; if (curpos > maxpos) { curpos = maxpos; } break; case SB_PAGELEFT: // Scroll one page left. { // Get the page size. SCROLLINFO info; pScrollBar->GetScrollInfo(&info, SIF_ALL); if (curpos > minpos) { curpos = std::max(minpos, curpos - (int) info.nPage); } } break; case SB_PAGERIGHT: // Scroll one page right. { // Get the page size. SCROLLINFO info; pScrollBar->GetScrollInfo(&info, SIF_ALL); if (curpos < maxpos) { curpos = std::min(maxpos, curpos + (int) info.nPage); } } break; case SB_THUMBPOSITION: // Scroll to absolute position. nPos is the position curpos = nPos; // of the scroll box at the end of the drag operation. break; case SB_THUMBTRACK: // Drag scroll box to specified position. nPos is the curpos = nPos; // position that the scroll box has been dragged to. break; } // Set the new position of the thumb (scroll box). pScrollBar->SetScrollPos(curpos); _AnimView.changeScroll(curpos); CWnd::OnHScroll(nSBCode, nPos, pScrollBar); } // ******************************************************** BEGIN_MESSAGE_MAP(CSoundAnimDlg, CDialog) //{{AFX_MSG_MAP(CSoundAnimDlg) ON_BN_CLICKED(IDC_ANIM_SOUND_ADD, OnAddSound) ON_BN_CLICKED(IDC_ANIM_SOUND_REMOVE, OnRemoveSound) ON_BN_CLICKED(IDC_ANIM_SOUND_SAVE, OnSave) ON_BN_CLICKED(IDC_ANIM_SOUND_ZOOMIN, OnZoomIn) ON_BN_CLICKED(IDC_ANIM_SOUND_ZOOMOUT, OnZoomOut) ON_BN_CLICKED(IDC_ANIM_SOUND_MARK, OnMark) ON_BN_CLICKED(IDC_ANIM_SOUND_DELETE, OnDelete) ON_WM_CREATE() ON_WM_HSCROLL() //}}AFX_MSG_MAP END_MESSAGE_MAP()