// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_LINE_H #define NL_LINE_H #include "types_nl.h" #include "vector.h" namespace NLMISC { // *************************************************************************** /** * A simple couple of vertex. * \author Lionel Berenguier * \author Nevrax France * \date 2000 */ class CLine { public: CVector V0, V1; public: /// default ctor CLine() {} // ctor from 2 points CLine(const CVector &v0, const CVector &v1) : V0(v0), V1(v1) {} /// Project a vector on this line void project(const CVector &inV, CVector &outV); }; } // NLMISC #endif // NL_LINE_H /* End of line.h */