# - Find DirectX # Find the DirectX includes and libraries # # DXSDK_INCLUDE_DIR - where to find baseinterface.h # DXSDK_LIBRARIES - List of libraries when using 3DSMAX. # DXSDK_FOUND - True if MAX SDK found. if(DXSDK_INCLUDE_DIR) # Already in cache, be silent set(DXSDK_FIND_QUIETLY TRUE) endif(DXSDK_INCLUDE_DIR) find_path(DXSDK_INCLUDE_DIR dxsdkver.h PATHS "$ENV{DXSDK_DIR}" "$ENV{DXSDK_DIR}/Include" ) MACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME) FIND_LIBRARY(${MYLIBRARY} NAMES ${MYLIBRARYNAME} PATHS "$ENV{DXSDK_DIR}" "$ENV{DXSDK_DIR}/Lib" "$ENV{DXSDK_DIR}/Lib/x86" ) ENDMACRO(FIND_DXSDK_LIBRARY MYLIBRARY MYLIBRARYNAME) FIND_DXSDK_LIBRARY(DXSDK_GUID_LIBRARY dxguid) FIND_DXSDK_LIBRARY(DXSDK_DINPUT_LIBRARY dinput8) FIND_DXSDK_LIBRARY(DXSDK_DSOUND_LIBRARY dsound) FIND_DXSDK_LIBRARY(DXSDK_XAUDIO_LIBRARY x3daudio) FIND_DXSDK_LIBRARY(DXSDK_D3DX9_LIBRARY d3dx9) FIND_DXSDK_LIBRARY(DXSDK_D3D9_LIBRARY d3d9) #FIND_DXSDK_LIBRARY(DXSDK_MESH_LIBRARY mesh) #FIND_DXSDK_LIBRARY(DXSDK_MAXUTIL_LIBRARY maxutil) #FIND_DXSDK_LIBRARY(DXSDK_MAXSCRIPT_LIBRARY maxscrpt) #FIND_DXSDK_LIBRARY(DXSDK_PARAMBLK2_LIBRARY paramblk2) #FIND_DXSDK_LIBRARY(DXSDK_BMM_LIBRARY bmm) # Handle the QUIETLY and REQUIRED arguments and set DXSDK_FOUND to TRUE if # all listed variables are TRUE. include(FindPackageHandleStandardArgs) find_package_handle_standard_args(DirectXSDK DEFAULT_MSG DXSDK_INCLUDE_DIR DXSDK_GUID_LIBRARY) if(DirectXSDK_FOUND) message(status " directx found.") SET(DXSDK_LIBRARIES ${DXSDK_GUID_LIBRARY} ${DXSDK_DINPUT_LIBRARY} ${DXSDK_DSOUND_LIBRARY} ${DXSDK_D3DX9_LIBRARY} ${DXSDK_D3D9_LIBRARY}) else(DirectXSDK_FOUND) set(DXSDK_LIBRARIES) endif(DirectXSDK_FOUND) mark_as_advanced(DXSDK_INCLUDE_DIR DXSDK_LIBRARIES)