// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef _NLGEORGES_SNDDOCPLUG_H #define _NLGEORGES_SNDDOCPLUG_H #include "std_sound_plugin.h" #include "../georges_dll/plugin_interface.h" #include "sound_plugin.h" #include "nel/misc/vector.h" namespace NLGEORGES { class CSoundPlugin; class CSoundDocumentPlugin : public IEditDocumentPlugin { public: CSoundDocumentPlugin(CSoundPlugin *plugin, IEditDocument *document) : _Plugin(plugin), _Document(document), _Filename() {} virtual ~CSoundDocumentPlugin() {} virtual void dialogInit(HWND documentView); virtual bool pretranslateMessage(MSG *pMsg); virtual void activate(bool activated); virtual void onValueChanged(const char *formName); virtual void onNodeChanged(); private: void updateInfo(bool stopSound); CSoundPlugin *_Plugin; IEditDocument *_Document; std::string _Filename; uint32 _InnerAngle; uint32 _OuterAngle; bool _Loop; sint32 _Gain; sint32 _ExternalGain; sint32 _Transpose; }; } // namespace NLGEORGES #endif // _NLGEORGES_SNDDOCPLUG_H