// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_COLOR_WND_H__E8BA0021_DBC1_4E3C_9D8A_D13A8FCE7B0C__INCLUDED_) #define AFX_COLOR_WND_H__E8BA0021_DBC1_4E3C_9D8A_D13A8FCE7B0C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // color_wnd.h : header file // #include "nel/misc/rgba.h" ///////////////////////////////////////////////////////////////////////////// // CColorWnd window #define CL_CHANGED (WM_APP+0x3a) #define CBN_CHANGED (WM_APP+0x3b) class CColorWnd : public CWnd { // Construction public: CColorWnd(); void create (DWORD wStyle, RECT &pos, CWnd *window, uint dialogIndex); void setColor (const NLMISC::CRGBA &color); NLMISC::CRGBA getColor () const; void colorChanged (); void setEdit(CEdit *pEdit) { this->pEdit = pEdit; } void updateEdit(); // Attributes public: NLMISC::CRGBA Color; uint Id; private: CEdit* pEdit; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CColorWnd) public: virtual BOOL PreTranslateMessage(MSG* pMsg); //}}AFX_VIRTUAL // Implementation public: virtual ~CColorWnd(); // Generated message map functions protected: //{{AFX_MSG(CColorWnd) afx_msg void OnPaint(); afx_msg void OnSetFocus(CWnd* pOldWnd); afx_msg void OnKillFocus(CWnd* pNewWnd); afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_COLOR_WND_H__E8BA0021_DBC1_4E3C_9D8A_D13A8FCE7B0C__INCLUDED_)