// NeL path to find world editor class and index file Paths = { "r:/code/ryzom/data_leveldesign/leveldesign/world_edit_files", "r:/code/ryzom/data_leveldesign/primitives" }; // Any path containing one of the following filters part will be ignored Filters = { "test_", "backup_old" }; // when working with branch data SrcPath = "r:/code/ryzom/data_leveldesign/primitives"; DstPath = "r:/code_main/ryzom/data_leveldesign/primitives"; // when working on the main trunk //SrcPath = "r:/code_branch/ryzom/data_leveldesign/primitives"; //DstPath = "r:/code/ryzom/data_leveldesign/primitives";