// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/> // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. #ifndef STDPCH_H #define STDPCH_H #include <nel/misc/types_nl.h> #include <stddef.h> #include <stdlib.h> #include <stdio.h> #include <math.h> #include <time.h> #include <string> #include <vector> #include <list> #include <map> #include <set> #include <algorithm> #include <exception> #include <utility> #include <deque> #include <nel/misc/common.h> #include <nel/misc/debug.h> #include <nel/misc/stream.h> #include <nel/misc/time_nl.h> #include <nel/misc/vector.h> #include <nel/misc/matrix.h> #include <nel/misc/path.h> #include <nel/misc/rgba.h> #include <nel/misc/log.h> #include <nel/misc/bit_mem_stream.h> #include <nel/misc/mem_stream.h> #include <nel/misc/sheet_id.h> #include <nel/misc/debug.h> #include <nel/misc/cmd_args.h> #include <nel/ligo/ligo_config.h> #include <nel/ligo/primitive_utils.h> #endif