// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdpch.h" #include "bot_chat_page.h" #include "interface_manager.h" #include "interface_group.h" #include "../user_entity.h" // ***************************************************************************** void CBotChatPage::activateWindow(const char *windowName, bool active) { CInterfaceManager *im = CInterfaceManager::getInstance(); CInterfaceGroup *ig = dynamic_cast(im->getElementFromId(windowName)); if (ig) { ig->setActive(active); } } void CBotChatPage::begin() { UserEntity->trader(UserEntity->selection()); }