// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // NewRegion.cpp : implementation file // #include "stdafx.h" #include "master.h" #include "NameEditDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CRegionPropertiesDlg dialog CNameEditDlg::CNameEditDlg(CWnd* pParent /*=NULL*/) : CDialog(CNameEditDlg::IDD, pParent) { //{{AFX_DATA_INIT(CRegionPropertiesDlg) Title = _T(""); Comment = _T(""); Name = _T(""); //}}AFX_DATA_INIT } void CNameEditDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CRegionPropertiesDlg) DDX_Text(pDX, IDC_EDIT_NAME, Name); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CNameEditDlg, CDialog) //{{AFX_MSG_MAP(CRegionPropertiesDlg) ON_WM_SHOWWINDOW () //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CRegionPropertiesDlg message handlers BOOL CNameEditDlg::OnInitDialog() { CDialog::OnInitDialog(); // TODO: Add extra initialization here SetWindowText (Title); CStatic *pS = (CStatic*)GetDlgItem (IDC_COMMENT); pS->SetWindowText (Comment); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CNameEditDlg::OnShowWindow (BOOL bShow, UINT nStatus) { CEdit *pEd = (CEdit*)GetDlgItem(IDC_EDIT_NAME); pEd->SetSel (0,-1); pEd->SetFocus (); }