// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // PagePosition.cpp : implementation file // #include "std_sound_plugin.h" #include "georges_plugin_sound.h" #include "listener_view.h" #include "sound_dialog.h" #include "nel/georges/u_form_elm.h" #include "sound_document_plugin.h" #include "nel/sound/u_audio_mixer.h" #include "nel/sound/sound.h" #include "nel/sound/simple_sound.h" #include "PagePosition.h" using namespace std; ///////////////////////////////////////////////////////////////////////////// // CPagePosition property page #undef new IMPLEMENT_DYNCREATE(CPagePosition, CPageBase) #define new NL_NEW CPagePosition::CPagePosition(NLGEORGES::CSoundDialog *soundDialog) : CPageBase(soundDialog, CPagePosition::IDD) { AFX_MANAGE_STATE(AfxGetStaticModuleState()); //{{AFX_DATA_INIT(CPagePosition) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } CPagePosition::~CPagePosition() { } void CPagePosition::DoDataExchange(CDataExchange* pDX) { CPropertyPage::DoDataExchange(pDX); //{{AFX_DATA_MAP(CPagePosition) DDX_Control(pDX, IDC_PSEUDO_PICTURE, _Picture); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CPagePosition, CPropertyPage) //{{AFX_MSG_MAP(CPagePosition) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPagePosition message handlers BOOL CPagePosition::OnInitDialog() { CPropertyPage::OnInitDialog(); // TODO: Add extra initialization here // insert the listener position view inside the pseudo picture control. WINDOWPLACEMENT place; _Picture.GetWindowPlacement(&place); #undef new _ListenerView = new NLGEORGES::CListenerView(); #define new NL_NEW _ListenerView->init(SoundDialog->getSoundPlugin(), CRect(place.rcNormalPosition), this); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } void CPagePosition::onDocChanged() { /* // the document have been modified, update the dialog NLGEORGES::IEditDocument *pdoc = SoundDialog->getSoundPlugin()->getActiveDocument(); */ bool valid = false; /* if (pdoc != NULL) { string type, dfnName; pdoc->getForm()->getRootNode().getDfnName(dfnName); if (dfnName == "sound.dfn") { */ NLSOUND::CSound *sound = SoundDialog->getSoundPlugin()->getSound(); if (sound != 0) { // the sound is available ! float minDist = 1.0f; _ListenerView->setAngles(uint32(180 * sound->getConeInnerAngle() / NLMISC::Pi), uint32(180 * sound->getConeOuterAngle() / NLMISC::Pi)); if (sound->getSoundType() == NLSOUND::CSound::SOUND_SIMPLE) { _ListenerView->setAlpha(static_cast(sound)->getAlpha()); _ListenerView->setShowAlpha(true); minDist = static_cast(sound)->getMinDistance(); } else _ListenerView->setShowAlpha(false); _ListenerView->setMinMaxDistances(minDist, sound->getMaxDistance()); _ListenerView->setActive(true); valid = true; } /* } } */ if (!valid) { // not a sound file _ListenerView->setActive(false); } }