// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #if !defined(AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_) #define AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // PageBgFlags.h : header file // #include "nel/misc/types_nl.h" #include "PageBase.h" ///////////////////////////////////////////////////////////////////////////// // CPageBgFlags dialog class CPageBgFlags : public CPageBase { DECLARE_DYNCREATE(CPageBgFlags) // called by the master dialog when doc change void onDocChanged(); // called by this dialog when data must be updated void updateData(bool updateEditFilter); /// Index of the current edited sound the the background sint _Index; /// Flag to block updating will modifying bool _recurse; // Construction public: CPageBgFlags() {}; CPageBgFlags(NLGEORGES::CSoundDialog *soundDialog); ~CPageBgFlags(); // Dialog Data //{{AFX_DATA(CPageBgFlags) enum { IDD = IDD_PAGE_BG_FLAGS }; CString _SubSoundName; //}}AFX_DATA // Overrides // ClassWizard generate virtual function overrides //{{AFX_VIRTUAL(CPageBgFlags) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support virtual BOOL OnCommand(WPARAM wParam, LPARAM lParam); //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CPageBgFlags) afx_msg void OnBtnEditAllOn(); afx_msg void OnBtnEditAllOff(); afx_msg void OnBtnEnvAllOff(); afx_msg void OnBtnEnvAllOn(); virtual BOOL OnInitDialog(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_PAGEBGFLAGS_H__302480C3_66F1_460C_BC59_B468ACBD55B2__INCLUDED_)