// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // georges_exe.cpp : Defines the entry point for the application. // #include #ifdef min #undef min #endif #ifdef max #undef max #endif #include "nel/misc/debug.h" #include "../georges_dll/georges_interface.h" using namespace std; int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { // Init the NeL application context NLMISC::CApplicationContext context; // Create a logic editor IGeorges* pGeorges = IGeorges::getInterface(); if (pGeorges) { // Init ui pGeorges->initUI(nCmdShow, true); string cmd = lpCmdLine; if(!cmd.empty()) { nlinfo("Using command line '%s'", cmd.c_str()); pGeorges->LoadDocument(cmd.c_str()); } // Go pGeorges->go(); // Release ui // pGeorges->releaseUI (); // Delete the pointer IGeorges::releaseInterface (pGeorges); } return 0; }