// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NLGEORGES_MOLD_ELT_DEFINE_H #define NLGEORGES_MOLD_ELT_DEFINE_H #include "mold_elt.h" namespace NLOLDGEORGES { class CLoader; class CMoldEltDefine : public CMoldElt { protected: std::vector< std::pair< CStringEx, CMoldElt* > > vpair; public: CMoldEltDefine( CLoader* const _pl ); virtual ~CMoldEltDefine(); virtual CMoldElt* GetMold(); virtual void Load( const CStringEx _sxfilename ); virtual void Load( const CStringEx _sxfilename, const CStringEx _sxdate ); virtual CStringEx GetEltName( const unsigned int _index ) const; virtual CMoldElt* GetEltPtr( const unsigned int _index ) const; virtual unsigned int GetType() const; }; } // NLGEORGES #endif // NLGEORGES_MOLD_ELT_DEFINE_H