// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#if !defined(AFX_DIALOG_MODE_H__2662605B_D96D_4739_9FCE_FF639513FEFD__INCLUDED_)
#define AFX_DIALOG_MODE_H__2662605B_D96D_4739_9FCE_FF639513FEFD__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// dialog_mode.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CDialogMode dialog
class CDialogMode : public CDialog
{
// Construction
public:
CDialogMode(CWnd* pParent = NULL); // standard constructor
TToolMode Mode;
// Dialog Data
//{{AFX_DATA(CDialogMode)
enum { IDD = IDD_DIALOG_MODE };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDialogMode)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CDialogMode)
afx_msg void OnModeCompile();
afx_msg void OnModePublish();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DIALOG_MODE_H__2662605B_D96D_4739_9FCE_FF639513FEFD__INCLUDED_)