// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#include
// STL includes
#include
#ifdef NL_OS_WINDOWS
# include
#endif
// NeL includes
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include
// For direct play/pause control.
// You should never include this!
#include
// Project includes
#ifndef NL_SOUND_DATA
#define NL_SOUND_DATA "."
#endif // NL_SOUND_DATA
#define RYZOM_DATA "P:/data"
#define SAMPLE_OGG "Pyr Entrance.ogg"
using namespace std;
using namespace NLMISC;
using namespace NLSOUND;
namespace NLSAMPLE {
static UAudioMixer *s_AudioMixer = NULL;
static USource *s_Source = NULL;
static CStreamFileSource *s_StreamFileSource = NULL;
static UGroupController *s_GroupController = NULL;
static void initSample()
{
if (!INelContext::isContextInitialised())
new CApplicationContext();
CSheetId::initWithoutSheet();
CPath::addSearchPath(NL_SOUND_DATA"/data", true, false);
printf("Sample demonstrating OGG playback using stream file .sound sheets.");
printf("\n\n");
s_AudioMixer = UAudioMixer::createAudioMixer();
// Set the sample path before init, this allow the mixer to build the sample banks
s_AudioMixer->setSamplePath(NL_SOUND_DATA"/data/samplebank");
// Packed sheet option, this mean we want packed sheet generated in 'data' folder
s_AudioMixer->setPackedSheetOption(NL_SOUND_DATA"/data", true);
printf("Select NLSOUND Driver:\n");
printf(" [1] FMod\n");
printf(" [2] OpenAl\n");
printf(" [3] DSound\n");
printf(" [4] XAudio2\n");
printf("> ");
int selection = getchar(); getchar();
printf("\n");
// init with 8 tracks, EAX enabled, no ADPCM, and automatic sample bank loading
s_AudioMixer->init(8, true, false, NULL, true, (UAudioMixer::TDriver)(selection - '0'));
s_AudioMixer->setLowWaterMark(1);
CVector initpos(0.0f, 0.0f, 0.0f);
CVector frontvec(0.0f, 1.0f, 0.0f);
CVector upvec(0.0f, 0.0f, 1.0f);
s_AudioMixer->getListener()->setPos(initpos);
s_AudioMixer->getListener()->setOrientation(frontvec, upvec);
CPath::addSearchPath(RYZOM_DATA, true, false);
//NLMISC::CHTimer::startBench();
s_Source = s_AudioMixer->createSource(CSheetId("stream_file.sound"));
nlassert(s_Source);
s_StreamFileSource = dynamic_cast(s_Source);
nlassert(s_StreamFileSource);
// s_Source->setSourceRelativeMode(true);
// s_Source->setPitch(2.0f);
s_GroupController = s_AudioMixer->getGroupController("sound:dialog");
}
static void runSample()
{
s_Source->play();
printf("Change volume with - and +\n");
printf("Press ANY other key to exit\n");
for (; ; )
{
#ifdef NL_OS_WINDOWS
if (_kbhit())
{
switch (_getch())
#else
char ch;
if (read(0, &ch, 1))
{
switch (ch)
#endif
{
case '+':
s_GroupController->setGain(s_GroupController->getGain() + 0.1f);
break;
case '-':
s_GroupController->setGain(s_GroupController->getGain() - 0.1f);
break;
case 'x':
s_Source->stop();
break;
case 's':
s_Source->play();
break;
case 'p':
s_StreamFileSource->pause();
break;
case 'r':
s_StreamFileSource->resume();
break;
case 'e':
s_AudioMixer->playMusic(SAMPLE_OGG, 1000, true, false);
break;
default:
return;
}
}
s_AudioMixer->update();
nlSleep(40);
}
}
static void releaseSample()
{
//NLMISC::CHTimer::clear();
s_GroupController = NULL;
s_StreamFileSource = NULL;
delete s_Source; s_Source = NULL;
delete s_AudioMixer; s_AudioMixer = NULL;
}
} /* namespace NLSAMPLE */
int main()
{
NLSAMPLE::initSample();
NLSAMPLE::runSample();
NLSAMPLE::releaseSample();
return 0;
}
/* end of file */