// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_STDIN_MONITOR_THREAD_H #define NL_STDIN_MONITOR_THREAD_H namespace NLNET { //----------------------------------------------------------------------------- // class IStdinMonitorSingleton //----------------------------------------------------------------------------- class IStdinMonitorSingleton { public: // static for getting hold of the singleton instance static IStdinMonitorSingleton* getInstance(); // methods required by IStdinMonitorSingleton virtual void init()=0; virtual void update()=0; virtual void release()=0; // virtual destructor virtual ~IStdinMonitorSingleton() { } }; } // NLMISC #endif