// NeL - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
#ifndef NL_STDIN_MONITOR_THREAD_H
#define NL_STDIN_MONITOR_THREAD_H
namespace NLNET
{
//-----------------------------------------------------------------------------
// class IStdinMonitorSingleton
//-----------------------------------------------------------------------------
class IStdinMonitorSingleton
{
public:
// static for getting hold of the singleton instance
static IStdinMonitorSingleton* getInstance();
// methods required by IStdinMonitorSingleton
virtual void init()=0;
virtual void update()=0;
virtual void release()=0;
// virtual destructor
virtual ~IStdinMonitorSingleton() { }
};
} // NLMISC
#endif