// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifdef __GNUC__ #include "kbhit.h" #include #include // for read() #include static struct termios initial_settings, new_settings; static int peek_character = -1; void init_keyboard() { tcgetattr(STDIN_FILENO,&initial_settings); new_settings = initial_settings; new_settings.c_lflag &= ~ICANON; new_settings.c_lflag &= ~ECHO; new_settings.c_lflag &= ~ISIG; new_settings.c_cc[VMIN] = 1; new_settings.c_cc[VTIME] = 0; tcsetattr(STDIN_FILENO, TCSANOW, &new_settings); } void close_keyboard() { tcsetattr(STDIN_FILENO, TCSANOW, &initial_settings); } int kbhit() { unsigned char ch; int nread; if (peek_character != -1) return 1; new_settings.c_cc[VMIN]=0; tcsetattr(STDIN_FILENO, TCSANOW, &new_settings); nread = read(STDIN_FILENO,&ch,1); new_settings.c_cc[VMIN]=1; tcsetattr(STDIN_FILENO, TCSANOW, &new_settings); if(nread == 1) { peek_character = ch; return 1; } return 0; } int getch() { char ch; if(peek_character != -1) { ch = peek_character; peek_character = -1; return ch; } if (read(STDIN_FILENO,&ch,1) != 1) nlwarning("Can't read keyboard"); return ch; } #endif // __GNUC__