// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef CL_PATCH_H #define CL_PATCH_H #include #include "nel/misc/types_nl.h" #include "nel/misc/config_file.h" #include "nel/misc/thread.h" #include "../game_share/bnp_patch.h" #include class CScanDataThread; /** * class managing the patch system * \author Matthieu 'TrapII' Besson * \author Vianney 'Ace' Lecroart * \author Nevrax France * \date July 2004 */ class CPatchManager { public: struct SFileToPatch { std::string FileName; std::vector Patches; std::vector PatcheSizes; uint32 LastFileDate; // Used during patching to set the date of the file to the Date of the last patch bool LocalFileToDelete; // Used during patching to know if we have to delete local file prior to apply patches bool LocalFileExists; bool Incremental; // Used during patching to know if we have to xdelta against a ref file std::string ExtractPath; // Used during patching to extract a bnp file to a specific directory uint32 FinalFileSize; // just for info, the final size after patch }; public: /// Singleton method : Get the unique patch manager instance static CPatchManager* getInstance() { if (_Instance == NULL) _Instance = new CPatchManager(); return _Instance; } // init void init(); /// Get the version with the Description file (must be done after init) std::string getClientVersion (); bool isVerboseLog() { return VerboseLog; } void setVerboseLog(bool b) { VerboseLog = b; } // Get the string information about what the threads are doing // Return true if the state has changed bool getThreadState (ucstring &state, std::vector &stateLog); // TODO : Revoir ca pour la seconde partie ... // On a peut etre pas les informations de taille des patches ... voir avec daniel // pour l'instant c'est un fake qui retourne 1 ! int getTotalFilesToGet(); int getCurrentFilesToGet(); // ---------------------------------------------- // ScanData Part : optional task wich verify all data // ---------------------------------------------- // start the full check of BNP void startScanDataThread(); // if the scan data thread has ended bool isScanDataThreadEnded(bool &ok); // ask to stop the Scan Data thread. NB: for security, the thread will continue to the current scanned file, // then stop. Hence, you must still wait isScanDataThreadEnded() return true void askForStopScanDataThread(); // get the current info Log for data Scan (true if some change from last get, else text is not filled) bool getDataScanLog(ucstring &text); private: // Methods used by patch & check threads // ------------------------------------- friend class CScanDataThread; // Set the thread state (called by threads to let us know what they are doing) void setState (bool bOutputToLog, const ucstring &ucsState); /// Read the description file (throw exception if it doesn't exists) void readDescFile(sint32 nVersion); /// Read the description of the highest client version file found void readClientVersionAndDescFile(); /// get all the patchs toapply from the desc and current files present void getPatchFromDesc(SFileToPatch &ftpOut, const CBNPFile &fIn, bool forceCheckSumTest); // stop the threads (called when knowing the thread ended) void stopScanDataThread(); // add a file to the scan data log void addDataScanLogCorruptedFile(const SFileToPatch &ftp); void clearDataScanLog(); static void getCorruptedFileInfo(const SFileToPatch &ftp, ucstring &sTranslate); private: /// Constructor CPatchManager(); /// The singleton's instance static CPatchManager* _Instance; /// Description file std::string DescFilename; bool ValidDescFile; CProductDescriptionForClient DescFile; std::vector FilesToPatch; // Threads CScanDataThread *ScanDataThread; NLMISC::IThread *thread; // State struct CState { ucstring State; std::vector StateLog; bool StateChanged; CState() { StateChanged= false; } }; NLMISC::CSynchronized State; // Where the client get all delta and desc file std::string ClientPatchPath; std::string ClientDataPath; /// Output usefull information for debugging in the log file bool VerboseLog; // For Data Scan, list of files with checksum error => should delete them struct CDataScanState { std::vector FilesWithScanDataError; bool Changed; CDataScanState() { Changed= false; } }; typedef NLMISC::CSynchronized TSyncDataScanState; TSyncDataScanState DataScanState; // The file size of a an empty BNP enum {EmptyBnpFileSize= 8}; }; /** * This thread perform a checksum check on all existing files registered in the local .idx * \author Lionel Berenguier * \author Nevrax France * \date July 2004 */ class CScanDataThread : public NLMISC::IRunnable { public: CScanDataThread(); public: // Written by MainThread, read by thread bool AskForCancel; // true if the main thread ask to cancel the task // Written by thread, read by Main Thread bool Ended; // true if the thread have ended bool CheckOk; // true if the check is good int TotalFileToScan; int CurrentFileScanned; private: void run(); }; #endif // CL_PATCH_H /* End of login_patch.h */