// DayNightDlg.cpp : implementation file // #include "std_afx.h" #include "object_viewer.h" #include "day_night_dlg.h" #include "nel/3d/water_pool_manager.h" #include "nel/3d/nelu.h" ///////////////////////////////////////////////////////////////////////////// // CDayNightDlg dialog CDayNightDlg::CDayNightDlg(CObjectViewer *viewer, CWnd* pParent /*=NULL*/) : CDialog(CDayNightDlg::IDD, pParent), _ObjView(viewer) { nlassert(viewer); //{{AFX_DATA_INIT(CDayNightDlg) //}}AFX_DATA_INIT } void CDayNightDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDayNightDlg) DDX_Control(pDX, IDC_SCROLLBAR1, m_DayNightCtrl); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDayNightDlg, CDialog) //{{AFX_MSG_MAP(CDayNightDlg) ON_WM_HSCROLL() //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDayNightDlg message handlers void CDayNightDlg::OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar) { if (nSBCode == SB_THUMBPOSITION || nSBCode == SB_THUMBTRACK) { UpdateData(TRUE); if (pScrollBar == &m_DayNightCtrl) { _ObjView->getWaterPoolManager().setBlendFactor(NL3D::CNELU::Driver, nPos * (1.f / 255.f) ); m_DayNightCtrl.SetScrollPos(nPos) ; } } UpdateData(FALSE) ; CDialog::OnHScroll(nSBCode, nPos, pScrollBar); } BOOL CDayNightDlg::OnInitDialog() { CDialog::OnInitDialog(); m_DayNightCtrl.SetScrollRange(0, 255); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }