// dummy script file DFNPATH r:\code\ryzom\data_leveldesign\leveldesign\dfn PATH r:\code\ryzom\data_leveldesign //OUTPUT creatures.csv //FIELD Basics.Scores.HitPoints //FIELD Basics.Scores.Sap //SCANFILES +*.creature OUTPUT skeletons.csv //FIELD Basics.Equipment.Body.Item //FIELD Basics.Equipment.Legs.Item //FIELD Basics.Equipment.Arms.Item //FIELD Basics.Equipment.Hands.Item //FIELD Basics.Equipment.Feet.Item //FIELD Basics.Equipment.Head.Item //FIELD Basics.Equipment.Face.Item FIELD 3d data.Skel FIELD 3d data.AnimSetBaseName SCANFILES +_*.creature OUTPUT anims.csv FIELD idle.animations[0].filename FIELD walk.animations[0].filename FIELD run.animations[0].filename FIELD turn_left.animations[0].filename FIELD turn_right.animations[0].filename FIELD about_face_left.animations[0].filename FIELD about_face_right.animations[0].filename FIELD attack1.animations[0].filename FIELD attack2.animations[0].filename SCANFILES +*.animation_set //OUTPUT items.csv //SOURCE Basics.Scores.HitPoints //SOURCE Basics.Scores.Sap //SCANFILES +*.item