// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #include "stdmisc.h" #include "nel/misc/dummy_window.h" #ifdef NL_OS_WINDOWS namespace NLMISC { static LRESULT CALLBACK nlDefaultWinProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return DefWindowProc(hwnd, uMsg, wParam, lParam); } //*************************************************************** CDummyWindow::CDummyWindow() : _HWnd(NULL) { } //*************************************************************** bool CDummyWindow::init(HINSTANCE hInstance, WNDPROC winProc) { release(); static const char *INVISIBLE_WINDOW_CLASS = "nl_invisible_wnd_class"; WNDCLASSEX wc; wc.cbSize = sizeof(WNDCLASSEX); if (!GetClassInfoEx(hInstance, INVISIBLE_WINDOW_CLASS, &wc)) { wc.cbSize = sizeof(WNDCLASSEX); wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS; wc.lpfnWndProc = nlDefaultWinProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = 0; wc.hCursor = 0; wc.hbrBackground = 0; wc.lpszMenuName = 0; wc.lpszClassName = INVISIBLE_WINDOW_CLASS; wc.hIconSm = 0; RegisterClassEx(&wc); } _HWnd = CreateWindow(INVISIBLE_WINDOW_CLASS, "", WS_POPUP, CW_USEDEFAULT,CW_USEDEFAULT, CW_USEDEFAULT,CW_USEDEFAULT, NULL, 0, hInstance, 0); if (_HWnd) { if (winProc) SetWindowLongPtr(_HWnd, GWLP_WNDPROC, (LONG_PTR) winProc); return true; } return false; } //*************************************************************** void CDummyWindow::release() { if (_HWnd) { DestroyWindow(_HWnd); _HWnd = NULL; } } //*************************************************************** CDummyWindow::~CDummyWindow() { release(); } } // NLMISC #endif // NL_OS_WINDOWS