// NeLNS - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef NL_CONNECTION_WS_H #define NL_CONNECTION_WS_H #include "nel/misc/types_nl.h" #include "nel/net/callback_server.h" //extern NLNET::CCallbackServer *WSServer; extern uint NbPlayers; void connectionWSInit (); void connectionWSUpdate (); void connectionWSRelease (); #endif // NL_CONNECTION_WS_H /* End of connection_ws.h */