// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . #ifndef RY_ROLES_H #define RY_ROLES_H #include namespace ROLES { enum ERole { unknown = 0, role_unknown = unknown, fighter, caster, crafter, harvester, NB_ROLES, }; /** * get the role sheet string from the given enum * \param R is the enum number * \return the string associated to this enum number (Unknown if the enum number not exist) */ const std::string& toSheetString( ERole r ); /** * get the right role string from the given enum * \param R is the enum number * \return the string associated to this enum number (Unknown if the enum number not exist) */ const std::string& toString( ERole r ); /** * get the right role ID from its string * \param str the input string * \return the RoleId associated to this string (unknown if the string cannot be interpreted) */ ERole toRoleId( const std::string& Role ); // Return the Translated name of the Job const ucstring &roleToUCString (ERole r); } // ROLES #endif