// logic_editorView.h : interface of the CLogic_editorView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_LOGIC_EDITORVIEW_H__2EA2F60A_E538_4CCD_8AD1_9F42BC3611F1__INCLUDED_) #define AFX_LOGIC_EDITORVIEW_H__2EA2F60A_E538_4CCD_8AD1_9F42BC3611F1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class CLogic_editorView : public CView { protected: // create from serialization only CLogic_editorView(); DECLARE_DYNCREATE(CLogic_editorView) // Attributes public: CLogic_editorDoc* GetDocument(); // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CLogic_editorView) public: virtual void OnDraw(CDC* pDC); // overridden to draw this view virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CLogic_editorView(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif protected: // Generated message map functions protected: //{{AFX_MSG(CLogic_editorView) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; #ifndef _DEBUG // debug version in logic_editorView.cpp inline CLogic_editorDoc* CLogic_editorView::GetDocument() { return (CLogic_editorDoc*)m_pDocument; } #endif ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_LOGIC_EDITORVIEW_H__2EA2F60A_E538_4CCD_8AD1_9F42BC3611F1__INCLUDED_)