// NeL - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // save_options_dlg.cpp : implementation file // #include "std_afx.h" #include "object_viewer.h" #include "save_options_dlg.h" //************************************************************************************************* CSaveOptionsDlg::CSaveOptionsDlg(const CString &caption, const CString &message, CWnd* pParent /*=NULL*/) : CDialog(CSaveOptionsDlg::IDD, pParent) { _Choice = Stop; _Caption = caption; _Message = message; //{{AFX_DATA_INIT(CSaveOptionsDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT } //************************************************************************************************* void CSaveOptionsDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CSaveOptionsDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CSaveOptionsDlg, CDialog) //{{AFX_MSG_MAP(CSaveOptionsDlg) ON_BN_CLICKED(ID_SAVEALL, OnSaveAll) ON_BN_CLICKED(ID_NO, OnNo) //}}AFX_MSG_MAP END_MESSAGE_MAP() //************************************************************************************************* void CSaveOptionsDlg::OnOK() { _Choice = Yes; CDialog::OnOK(); } //************************************************************************************************* void CSaveOptionsDlg::OnSaveAll() { _Choice = SaveAll; CDialog::OnOK(); } //************************************************************************************************* void CSaveOptionsDlg::OnCancel() { _Choice = Stop; CDialog::OnCancel(); } //************************************************************************************************* void CSaveOptionsDlg::OnNo() { _Choice = No; CDialog::OnOK(); } //************************************************************************************************* BOOL CSaveOptionsDlg::OnInitDialog() { CDialog::OnInitDialog(); SetWindowText((LPCTSTR)_Caption); GetDlgItem(IDC_MB_TEXT)->SetWindowText((LPCTSTR) _Message); return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE }