// Ryzom - MMORPG Framework
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see .
/* Copyright, 2000 Nevrax Ltd.
*
* This file is part of NEVRAX NEL.
* NEVRAX NEL is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
* NEVRAX NEL is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with NEVRAX NEL; see the file COPYING. If not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
* MA 02111-1307, USA.
*/
#ifndef NLGEORGES_ITEM_LOADER_H
#define NLGEORGES_ITEM_LOADER_H
#include "item.h"
namespace NLOLDGEORGES
{
class CItemLoader
{
// std::map< CStringEx, CFormFile* >;
public:
CItemLoader();
virtual ~CItemLoader();
void LoadItem( CItem& _item, const CStringEx& _sxfilename );
void LoadItem( CItem& _item, const CStringEx& _sxfilename, const CStringEx& _sxdate );
void SaveItem( CItem& _item, const CStringEx& _sxfilename );
};
} // NLGEORGES
#endif // NLGEORGES_ITEM_LOADER_H