// Ryzom - MMORPG Framework // Copyright (C) 2010 Winch Gate Property Limited // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU Affero General Public License as // published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Affero General Public License for more details. // // You should have received a copy of the GNU Affero General Public License // along with this program. If not, see . // CompilDialog.cpp : implementation file // #include "stdafx.h" #include "mission_compiler_fe.h" #include "CompilDialog.h" ///////////////////////////////////////////////////////////////////////////// // CCompilDialog dialog CCompilDialog::CCompilDialog(CWnd* pParent /*=NULL*/) : CDialog(CCompilDialog::IDD, pParent) { //{{AFX_DATA_INIT(CCompilDialog) m_compileLog = _T(""); //}}AFX_DATA_INIT } void CCompilDialog::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CCompilDialog) DDX_Control(pDX, IDC_COMPIL_LOG, m_compileLogCtrl); DDX_Control(pDX, IDOK, m_okBtn); DDX_Text(pDX, IDC_COMPIL_LOG, m_compileLog); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CCompilDialog, CDialog) //{{AFX_MSG_MAP(CCompilDialog) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CCompilDialog message handlers void CCompilDialog::OnOK() { CDialog::OnOK(); }