SirCotare
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30677cfe4a
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#1470 and here comes the ingame rendering
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2012-06-21 20:55:52 +02:00 |
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SirCotare
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a84b0aae5e
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#1470 XMLApi connector initially finished; testing needed
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2012-06-18 21:17:44 +02:00 |
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SirCotare
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89c0071156
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#1470: data retrieval updates, though untested
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2012-06-18 19:49:40 +02:00 |
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SirCotare
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d007fbab24
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#1470 added dev flags
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2012-06-14 11:23:52 +02:00 |
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SirCotare
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7f192c3ed7
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#1470 achievement admin initial
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2012-06-11 18:53:04 +02:00 |
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SirCotare
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f0fa5191f9
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#1470 monday's commit: update on parser (still incomplete); wip datasources; initial monitoring cronjob (done); various minor changes, fixes and so
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2012-06-11 18:52:19 +02:00 |
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kaetemi
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2e01e8c4bf
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Changed: Different default type id for sound sheet id workaround
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2012-06-05 19:11:43 +02:00 |
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kaetemi
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08e3f3c180
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Changed: Reserve sheet id with short id 0 for unknown sheet for new sheet types
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2012-06-05 15:13:13 +02:00 |
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kaetemi
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72fc210dd0
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Changed: Small optimization for sheet id constructor with default type
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2012-06-05 14:03:38 +02:00 |
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SirCotare
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653c18d879
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#1470 monday's push_all
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2012-06-04 21:23:14 +02:00 |
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kaetemi
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87585588fc
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Reverted: Unnecessary changes to config and data from merge
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2012-06-04 15:03:40 +02:00 |
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kaetemi
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fd524ca5cc
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Merged: From sound_dev to default (Summary: Sound CSheetId implementation, improved manual rolloff function performance)
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2012-06-04 14:53:50 +02:00 |
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kaetemi
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3fc8a264b5
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Fixed: Bad serialization of sound name in background sounds
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2012-06-04 13:28:03 +02:00 |
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kaetemi
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cb1d9a9f73
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Changed: Assign sane type id to temporary sound sheet ids
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2012-06-04 13:27:12 +02:00 |
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kaetemi
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c54acdb6d2
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Changed: Tool build_soundbank can also work without sheet id bin
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2012-06-04 12:37:56 +02:00 |
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kaetemi
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cb0cbdff89
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Changed: Removed some debug messages
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2012-06-04 12:35:34 +02:00 |
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SirCotare
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39e5da62e6
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#1470 initial achievement tracker
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2012-06-04 00:34:26 +02:00 |
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SirCotare
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c0778e9fd9
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#1470 minor bugfixes with app rendering; added Tieable interface
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2012-06-03 23:03:33 +02:00 |
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SirCotare
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945b3d695e
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#1470 bugfix in tie logics while rendering
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2012-06-03 20:53:01 +02:00 |
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kaetemi
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6cfb10a275
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Fixed: Make build_soundbank tool work with latest changes
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2012-06-03 16:00:43 +02:00 |
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kaetemi
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fb7689db88
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Added: Temporary workaround for using sound sheet id without updated sheet id bin
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2012-06-03 15:57:57 +02:00 |
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kaetemi
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41069c4582
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Changed: Also handle distMax with negative alpha in new manual rolloff function
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2012-06-03 15:56:47 +02:00 |
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SirCotare
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fccddfd3b2
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#1470 tied achievements added
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2012-06-03 15:04:04 +02:00 |
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kaetemi
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1eae7bc35b
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Changed: Avoid some more sqrt calculations
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2012-06-03 02:00:32 +02:00 |
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kaetemi
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1709e7ed8a
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Added: Specific code for amplitude based rolloff to avoid unneccesary log10 and pow calls and improve performance
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2012-06-03 01:50:53 +02:00 |
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kaetemi
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0d05d505f3
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Changed: Debug messages
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2012-06-02 23:06:48 +02:00 |
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kaetemi
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1a32d2691c
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Fixed: Sound CSheetId implementation
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2012-06-02 18:12:38 +02:00 |
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kaetemi
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1ac3f3f170
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Fixed: Sound CSheetID implementation (part 3) (partially tested)
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2012-06-02 16:06:10 +02:00 |
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kaetemi
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c935b00119
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Fixed: Sound CSheetID implementation (part 2) (not tested)
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2012-06-02 15:24:21 +02:00 |
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kaetemi
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a2c2d78fe8
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Added: Additional constructor for CSheetId with default type, in case the user did not put the type with the sheet name
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2012-06-02 15:21:03 +02:00 |
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kaetemi
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ea6ede03ba
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Fixed: Sound CSheetId implementation (part 1) (not tested)
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2012-06-02 14:54:39 +02:00 |
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kaetemi
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caf00a5b7c
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Added: Missing implementation of initWithoutSheet to use CSheetId without a sheet_id.bin, required for leveldesign and build tools
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2012-06-02 14:53:11 +02:00 |
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kaetemi
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b7d687d0c0
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Merged: From default to sound_dev
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2012-06-02 11:09:14 +02:00 |
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kaetemi
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7bd37858ff
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Merged: From gsoc2012-fabien r2211 to sound_dev
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2012-06-02 10:57:01 +02:00 |
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SirCotare
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c1b5cf3cb2
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#1470 class files moved; some rendering improvements;
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2012-05-31 15:15:36 +02:00 |
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sfb
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2f9410f22d
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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SirCotare
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fe077f3e49
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#1470 Achievement summary added; improved menu handling; Class scheme (UML) added;
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2012-05-28 21:09:44 +02:00 |
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SirCotare
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938f2a9509
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#1470 working frontend + demo data; ingame rendering not included
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2012-05-27 21:08:28 +02:00 |
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Fabien_HENON
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67a05e8c28
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Changed: #1469 StringId conversion to CSheetId for sounds
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2012-05-26 23:40:27 +02:00 |
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Fabien_HENON
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ae78742ca6
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Changed: #1469 Getting last version from default branch
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2012-05-26 21:38:30 +02:00 |
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Fabien_HENON
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c2a054fe90
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Changed: #1469 StringId conversion to SheetId for sounds V2 (DOES NOT COMPILE YET)
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2012-05-26 19:21:19 +02:00 |
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SirCotare
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272c03236e
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#1470 bugfix in webig renderer (bgcolor); ER scheme/SQL update; untested wip of achievement app
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2012-05-25 11:48:56 +02:00 |
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kervala
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c97a644050
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Fixed: Compilation under Mac OS X without -DWITH_STATIC_DRIVERS=ON
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2012-05-24 20:28:19 +02:00 |
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rti
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8a0a0d11dd
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merge
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2012-05-24 16:35:28 +02:00 |
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rti
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4d3b601fe4
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Fixed: Build on Mac OS X, "id" is a datatype in objective-c(++)
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2012-05-24 16:33:56 +02:00 |
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kervala
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c48667fae9
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Fixed: #1474 Compilation with new MySQL headers
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2012-05-24 12:56:53 +02:00 |
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Fabien_HENON
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efc409a319
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Changed: #1469 StringId conversion to SheetId for sound (DOES NOT COMPILE YET)
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2012-05-23 22:27:39 +02:00 |
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kaetemi
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f7ca61f461
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Added: Hack to exclude .sound sheets starting with _ from being filtered out from the sheet_id.bin. Sound sheets do not follow the conventional sheets naming pattern at the moment
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2012-05-23 22:05:34 +02:00 |
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kervala
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587def6dbb
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Fixed: Compilation with new MySQL headers
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2012-05-21 10:51:30 +02:00 |
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kervala
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3b3950227e
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Changed: Don't include local files in PCH
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2012-05-21 10:04:00 +02:00 |
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