kaetemi
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9d161fddf5
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Add resave scripts
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2014-09-18 17:40:07 +02:00 |
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kaetemi
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b9b58bd7dc
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Add particle system path fixing script
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2014-09-18 14:10:03 +02:00 |
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kaetemi
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a62c795fac
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ryzomcore/v0.10.0
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2014-09-12 10:57:31 +02:00 |
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kaetemi
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8c58150e83
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ryzomcore/v0.9.1
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2014-07-29 19:21:25 +02:00 |
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kaetemi
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c062aab85a
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Crashfix for 3ds Max export
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2014-07-30 20:56:28 +02:00 |
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kaetemi
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21282fe62e
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Cleanup
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2014-07-29 16:48:14 +02:00 |
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kaetemi
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413fb4bfbe
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Fix Skin export interface issue, #169
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2014-07-29 15:42:11 +02:00 |
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kaetemi
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f563a9642e
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Add warning
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2014-07-29 15:23:51 +02:00 |
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kaetemi
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1c1d7a2e4a
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Crashfix Physique export
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2014-07-29 15:23:06 +02:00 |
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kaetemi
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56c6bf21fd
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Bugfix
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2014-07-29 14:25:28 +02:00 |
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kaetemi
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b6e703d8f7
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Fix self illumination color widget in NeL Material script
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2014-07-28 18:32:05 +02:00 |
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kaetemi
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1140181fe3
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Fix NeL Material script defaults, fix #166
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2014-07-28 18:31:40 +02:00 |
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kaetemi
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0bcbb3f4aa
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Adjust 3ds Max plugin versioning info
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2014-07-28 18:31:20 +02:00 |
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kervala
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389037c26e
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Changed: Replaced atof by NLMISC::fromString
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2014-07-19 11:14:38 +02:00 |
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kaetemi
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0366f021ea
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Cleanup
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2014-02-09 22:35:01 +01:00 |
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kaetemi
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c9437f9bd5
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Cleanup
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2014-02-09 22:21:30 +01:00 |
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kaetemi
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ad40eb6450
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Fix the bug that caused the shape exporter to crash
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2014-02-09 22:12:44 +01:00 |
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kaetemi
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aaad67a5e5
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Cleanup
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2014-02-09 21:53:49 +01:00 |
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kaetemi
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c0e55b4cc6
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Fix export of NeL Flare
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2014-02-09 17:26:26 +01:00 |
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kaetemi
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332b17c382
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Remove duplicate tool
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2014-02-07 02:17:42 +01:00 |
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kervala
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712f9ad2a0
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Fixed: Integer 32 bits conversion to 64 bits pointer
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2013-09-06 14:51:21 +02:00 |
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kaetemi
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e822c2be0d
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Fix an error in 3ds Max with the material script
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2013-07-18 18:15:53 +02:00 |
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kervala
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4f6cb3e329
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Changed: Typo fixes (Thanks to DuDraig!)
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2013-02-12 17:35:51 +01:00 |
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kervala
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5794497a79
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Changed: French comments translated to English
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2013-02-11 22:24:48 +01:00 |
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kervala
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8409d5a371
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-09 10:05:32 +01:00 |
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kervala
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98606fb5b5
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-08 13:17:44 +01:00 |
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kervala
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89e78b8ad2
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Fixed: MFC tools compilation with STLport
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2012-10-28 13:41:50 +01:00 |
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kervala
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8e110a8bb8
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Fixed: Compilation with 64 bits MFC
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2012-10-28 12:22:30 +01:00 |
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kervala
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b9fd49ebc3
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Move all PACS headers in nel/include/pacs directory (fixes #2)
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2012-10-28 11:55:21 +01:00 |
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kervala
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38c5e6840d
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Fixed: #1493 MultiArch support
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2012-09-22 22:57:38 +02:00 |
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sfb
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2f9410f22d
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Fixed EOL issues and added .hgeol file.
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2012-05-29 08:31:11 -05:00 |
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kaetemi
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a64e68cf91
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Patched: #1387 Wrong includes in some max plugins
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2012-03-02 22:29:06 +01:00 |
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kaetemi
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9f726fff73
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Added: #1092 Some extra log info.
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2011-09-20 18:11:51 +02:00 |
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kaetemi
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3e4ab6bb3a
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Changed: #1092 Fixed several issues concerning export with lightmaps.
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2011-09-20 16:21:37 +02:00 |
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kaetemi
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1651f8510b
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Fixed: #1333 Support 3ds Max 2012 SDK.
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2011-08-13 23:36:37 +02:00 |
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kervala
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6deae3686b
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Changed: #878 Fix typos in comments/code
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2011-06-03 15:17:23 +02:00 |
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kervala
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356816cba7
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Changed: #1231 Remove VC++ projects and solutions which are not needed by Nevrax Linux makefiles
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2011-01-10 13:50:07 +01:00 |
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kervala
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8819ed9098
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Fixed: nel_export compilation
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2010-11-05 13:39:08 +01:00 |
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sfb
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86806d8b8e
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Changed: Fixed the MAX plugin build for CMake.
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2010-10-27 12:07:58 -05:00 |
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kaetemi
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d5bf6ddb9f
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Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process.
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2010-09-26 17:12:45 +02:00 |
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kaetemi
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9f256c4d4b
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Changed: #1092 Reliability improvements for batched anim export from max
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2010-09-26 17:00:01 +02:00 |
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kervala
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7b96c2328f
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Changed: Updated CMake projects
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2010-09-25 22:53:33 +02:00 |
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kervala
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f4f9347826
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Changed: #841 Change the wrong header in the source code
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2010-09-25 16:12:26 +02:00 |
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kaetemi
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783c3021b7
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Changed: #1092 Reliability improvements for 3dsmax nel export
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2010-09-21 00:44:02 +02:00 |
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kaetemi
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835b2cab59
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Changed: #964 Max asset batch converter now also shows maps in older max versions.
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2010-09-03 12:33:08 +02:00 |
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kaetemi
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e33ebf8ec7
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Changed: #964 Some more rules for batched max convert paths.
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2010-09-01 15:15:55 +02:00 |
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kaetemi
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773d034a30
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Changed: #964 Skip over deleted bones in skinning when exporting from max.
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2010-09-01 15:15:30 +02:00 |
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kervala
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d0388890e9
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Changed: Updated 3dsmax plugins CMake projects
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2010-09-01 13:54:42 +02:00 |
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kervala
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2924395a85
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Fixed: 3dsmax plugins compilation (64 bits and STLport)
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2010-09-01 13:44:01 +02:00 |
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kaetemi
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0eb1d6ab74
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Added: #929 Some more path fixing rules for max batch asset convert.
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2010-08-31 00:23:26 +02:00 |
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