kaetemi
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ca4c302c6a
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Disable WG specifics in r2_login script
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2014-07-15 15:25:09 +02:00 |
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kaetemi
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3f5eedf040
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Restructure web. IMPORTANT! This moves all web files to a new central directory. Update your configuration if necessary
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2014-07-14 20:27:46 +02:00 |
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kaetemi
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aca4d8e48b
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One set of SQL scripts to rule them all
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2014-07-14 19:15:23 +02:00 |
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kaetemi
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e729a9d035
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Fix #162: Center ingame mouse cursor after login
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2014-07-09 12:31:22 +02:00 |
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kaetemi
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246d931bee
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Formatting: Use tabs
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2014-07-09 16:59:55 +02:00 |
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KISHAN GRIMOUT
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107646d95d
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fix windows 64bit build in mem_displayer.cpp
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2014-07-09 13:41:43 +02:00 |
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kaetemi
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e8f7851dd2
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Fix compile
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2014-06-21 22:32:49 +02:00 |
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kaetemi
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353c74ff21
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Don't enforce native fragment programs on modern hardware. Fixes water for the open source ATI/AMD driver, which reports fragment programs as not native (as they are translated to modern hardware).
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2014-06-21 06:41:14 +02:00 |
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kaetemi
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5cb8a7700e
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Exit with error
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2014-06-21 05:46:20 +02:00 |
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kaetemi
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cf3e779ae9
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Fix compile
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2014-06-20 23:38:44 +02:00 |
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kaetemi
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655c22e839
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Fix compile
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2014-06-20 23:24:54 +02:00 |
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kaetemi
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5312547295
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Add option for -mfpmath=both flag
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2014-06-20 19:46:33 +02:00 |
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kaetemi
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ed5721a79b
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Add SSE3 compile flag if enabled
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2014-06-20 18:51:34 +02:00 |
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kaetemi
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07dd9eb85b
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Compile fix
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2014-06-20 17:53:38 +02:00 |
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kaetemi
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43a061bebd
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SSE2: Compile fix
--HG--
branch : sse2
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2014-06-20 03:08:51 +02:00 |
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kaetemi
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cec2970169
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SSE2: Replace prefetch
--HG--
branch : sse2
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2014-06-14 01:09:05 +02:00 |
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kaetemi
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6734852fa3
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SSE2: Ensure correct allocator is used
--HG--
branch : sse2
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2014-06-14 00:38:35 +02:00 |
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kaetemi
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71a598db7e
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SSE2: Remove dead code
--HG--
branch : sse2
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2014-06-13 22:21:07 +02:00 |
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kaetemi
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848932f93a
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SSE2: Fix for MinGW
--HG--
branch : sse2
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2014-06-19 00:05:43 +02:00 |
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kaetemi
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ac3e69b8ab
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Merge with default
--HG--
branch : sse2
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2014-06-20 03:01:32 +02:00 |
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kaetemi
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93e97c56cd
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Implement occlusion queries for AMD/ATI in the OpenGL driver
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2014-06-19 21:49:33 +02:00 |
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kaetemi
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66922f04bd
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Fix Ryzom server compile under MinGW
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2014-06-19 20:43:03 +02:00 |
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kaetemi
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fd6a95e3a3
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Backed out changeset: f665fcc42968 (except dru.cpp)
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2014-06-19 20:22:12 +02:00 |
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kaetemi
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b18203fc4e
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Fix Ryzom server compile under MinGW
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2014-06-19 20:19:39 +02:00 |
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kaetemi
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2e096a9b36
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Fix Ryzom client compile under MinGW
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2014-06-19 01:17:35 +02:00 |
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kaetemi
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7adf98e8a7
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Fix NeL GUI compile under MinGW
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2014-06-19 00:40:29 +02:00 |
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kaetemi
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cffd68230c
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Fix XA2 driver compile under MinGW
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2014-06-18 23:18:06 +02:00 |
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kaetemi
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401d4bc791
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Fix NeL Tools compile under MinGW
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2014-06-18 21:05:39 +02:00 |
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kaetemi
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43be0fd2a5
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Fix D3D driver compile under MinGW
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2014-06-18 16:29:02 +02:00 |
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kaetemi
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40854aa5f3
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Fix NeLNS compile under MinGW
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2014-06-18 13:03:11 +02:00 |
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kaetemi
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75f7b9f931
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Fix Snowballs service compile under MinGW
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2014-06-18 12:52:03 +02:00 |
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kaetemi
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ee4a9ef334
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Fix NeL Samples for MinGW
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2014-06-18 12:40:53 +02:00 |
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kaetemi
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9838ef56de
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Fix Snowballs compile under MinGW
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2014-06-18 02:05:54 +02:00 |
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kaetemi
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f4fd8bb669
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Fix linking of OpenGL driver under MinGW
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2014-06-18 01:21:05 +02:00 |
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kaetemi
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2f3f12e034
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Fix linking of OpenAL driver under MinGW
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2014-06-18 00:28:08 +02:00 |
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kaetemi
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5bd6c5e06b
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Fix compilation of NL3D under MinGW
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2014-06-17 22:33:56 +02:00 |
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kaetemi
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1df9bec563
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Fix compilation of NLNET under MinGW
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2014-06-17 21:56:53 +02:00 |
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kaetemi
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3dd11fe157
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Fix compilation of NLMISC under MinGW
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2014-06-17 21:48:25 +02:00 |
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kaetemi
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f6ad306a57
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SSE2: Add macro for force inline
--HG--
branch : sse2
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2014-06-13 20:25:45 +02:00 |
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kaetemi
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d3fb390cf3
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SSE2: Align CMatrix
--HG--
branch : sse2
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2014-06-13 19:33:09 +02:00 |
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kaetemi
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556a41afee
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SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
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2014-06-13 19:26:22 +02:00 |
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kaetemi
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eee9ba0cae
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SSE2: Add aligned allocators
--HG--
branch : sse2
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2014-06-13 19:12:31 +02:00 |
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kaetemi
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4ed37ac68e
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SSE2: Add CMake options
--HG--
branch : sse2
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2014-06-13 19:00:24 +02:00 |
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kaetemi
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15dc492690
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Set additional preferred memory
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2014-06-05 15:51:25 +02:00 |
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kaetemi
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ad0bf64b18
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Cleanup extension initialization
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2014-06-05 15:03:09 +02:00 |
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kaetemi
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766cace955
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Implement volatile vertex buffer for opengl driver, should provide considerable performance improvements for particle systems. Needs additional testing.
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2014-06-04 18:59:54 +02:00 |
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kaetemi
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0d67c420cd
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Set exec mode
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2014-05-23 22:39:50 +02:00 |
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kaetemi
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1f786418a7
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Crash safely with an error when sphrase is missing on client
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2014-05-23 19:13:36 +02:00 |
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kaetemi
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47e5e587ad
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Use vector instead of map to store sbrick sheets, it's faster
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2014-05-23 19:13:08 +02:00 |
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kaetemi
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4311da091f
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Add --admininstall parameter to c1_shard_patch
|
2014-05-23 17:25:52 +02:00 |
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