Commit graph

64 commits

Author SHA1 Message Date
kaetemi
bd335d80c4 Implement skip for zone dependency process 2014-02-08 22:23:24 +01:00
kaetemi
3d2c60aac6 Get properties search paths from python variable 2014-02-08 22:07:33 +01:00
kaetemi
af65ca5c62 Fix lightmap optimize skip 2014-02-08 21:09:35 +01:00
kaetemi
38e353b5c6 Implement skip for coarse mesh build process 2014-02-08 21:02:24 +01:00
kaetemi
a0f86ebd39 Implement skip for shape lightmap optimize build process 2014-02-08 20:02:57 +01:00
kaetemi
01a115899b Implement skip for interface build process 2014-02-08 19:44:52 +01:00
kaetemi
3f492d8b20 Add script to automatically merge translation wk files 2014-02-08 17:36:17 +01:00
kaetemi
6371fc324d Add script to make and merge all translation diffs 2014-02-08 17:10:34 +01:00
kaetemi
6b19d30de0 Add short translation procedure readme 2014-02-08 17:01:13 +01:00
kaetemi
74984f768a Improve leveldesign_dev.bat 2014-02-08 16:24:56 +01:00
kaetemi
972d26ddde Adjust default paths 2014-02-08 01:34:16 +01:00
kaetemi
b785192a5e Add clause translation tool scripts 2014-02-08 01:03:01 +01:00
kaetemi
762a3b2655 Add translation tool scripts 2014-02-08 00:23:42 +01:00
kaetemi
62a4bec18c Add translation directory to pipeline setup 2014-02-08 00:03:56 +01:00
kaetemi
50f0ebbb41 Copy refs in client install 2014-02-07 19:35:55 +01:00
kaetemi
ef03dcd294 Add refs to patch xml 2014-02-07 18:30:55 +01:00
kaetemi
9c9811f1b3 Reorder pipeline scripts 2014-02-07 18:10:09 +01:00
kaetemi
7736c5757c Add world edit data install directory to pipeline setup 2014-02-07 18:04:23 +01:00
kaetemi
f3b6ab7052 Typo 2014-02-07 17:23:34 +01:00
kaetemi
0d0907aa08 Add build shadow skin to shape process 2014-02-07 17:16:40 +01:00
kaetemi
3fa19d91a5 Generate correct client.cfg data path for dev client 2014-02-07 15:26:15 +01:00
kaetemi
2619033972 Replace shard install script 2014-02-07 14:53:47 +01:00
kaetemi
5144770d9d Backed out changeset: de1de16eef3b
--HG--
branch : build_pipeline_py
2014-02-07 01:49:39 +01:00
kaetemi
7219073bdc Include world editor files directory in prim export
--HG--
branch : build_pipeline_py
2014-02-07 01:49:16 +01:00
kaetemi
240576ab9c Add primitives directory to rbank lookup (needed file_index.cfg - is this the correct primitives dir?)
--HG--
branch : build_pipeline_py
2014-02-07 01:01:19 +01:00
kaetemi
2c4ca0d915 Include world editor files in rbank process, part of what caused water not to build
--HG--
branch : build_pipeline_py
2014-02-06 23:58:18 +01:00
kaetemi
32ca8d61fe Add more paths to the build gamedata configuration
--HG--
branch : build_pipeline_py
2014-02-06 23:49:54 +01:00
kaetemi
439ba0713e Build pacs prim list txt outside repository
--HG--
branch : build_pipeline_py
2014-02-06 22:10:56 +01:00
kaetemi
dfb2815bcd Add separate target directory for shard data
--HG--
branch : build_pipeline_py
2014-02-06 21:44:14 +01:00
kaetemi
6f7e5e7c72 Update default paths
--HG--
branch : build_pipeline_py
2014-02-06 20:31:43 +01:00
kaetemi
11c9f6a91b Merge with default
--HG--
branch : build_pipeline_py
2014-02-06 20:16:18 +01:00
botanic
935ea04c58 dont force null driver, doesnt work on all cards and disable maximising max while running pipeline 2013-12-30 10:03:49 -08:00
botanic
db3a789ab4 un kaetemi'd the pipeline 2013-12-30 08:59:59 -08:00
botanic
2c0d64e8ff added single bat file to run whole pipeline 2013-12-29 23:25:09 -08:00
kaetemi
5ad6373f61 Build ligo outside the database
--HG--
branch : build_pipeline_py
2013-07-27 04:03:05 +02:00
kaetemi
e9c274c135 Use tags for pacs prim export 2013-07-24 20:51:38 +02:00
sfb
af454dd1cf Fixed EOL issues and added .hgeol file. 2012-05-29 08:31:11 -05:00
kaetemi
0e27ff37f3 Added: Use ssh key for 8_upload script. 2011-11-15 14:55:57 +01:00
kaetemi
8555ab7d43 Changed: #1093 Handle leveldesign and primitives directories seperately for the server upload script. 2011-10-31 13:54:22 +01:00
kaetemi
c26369a04c Added: #1093 Script for uploading data to servers 2011-10-08 22:28:19 +02:00
kaetemi
61945f3f11 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:55:59 +02:00
kaetemi
8c92768c98 Changed: #1093 Build pacs prim list to correct location. 2011-09-28 09:49:16 +02:00
kaetemi
83e79fa761 Changed: #1093 Move the visual_slot.tab to the right place after running sheets packer. 2011-09-26 22:10:48 +02:00
kaetemi
c44883a5d8 Changed: #1093 Also use mirror sheets directory in sheet id bin build. 2011-09-26 21:50:16 +02:00
kaetemi
b7eae7319b Changed: #1093 Also copy .packed files in sheets install. 2011-09-21 23:17:00 +02:00
kaetemi
c7a00d4ce0 Changed: #1093 #1092 Stability workarounds for plant shape exporting. 2011-09-21 23:16:03 +02:00
kaetemi
6947244300 Added: #1093 Added command line argument for client_patch script to only generate updated bnp files without creating a patch. 2011-09-20 18:13:27 +02:00
kaetemi
0082dad3e5 Added: #1093 Command line arguments for build gamedata scripts, filter projects and processes, make setup buildsite config skippable, and verify tool paths in setup script. 2011-09-17 11:35:07 +02:00
kaetemi
e6e7e2a37e Changed: #1093 Changed order of some default build pipeline search paths to work better. 2011-09-16 14:14:15 +02:00
kaetemi
2ec690675f Changed: #1093 Common default setup values. 2011-09-16 14:04:41 +02:00