kaetemi
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541f678317
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Fixed: Compile error when using 3ds Max 2011 SDK.
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2010-05-14 15:15:29 +02:00 |
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kervala
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169cd0426d
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Changed: #853 Compilation on 64-bits platforms
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2010-05-13 23:37:09 +02:00 |
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kervala
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f79217476b
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Changed: #853 Compilation on 64-bits platforms
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2010-05-13 23:33:22 +02:00 |
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kervala
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8f860a594d
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Changed: #825 Remove all warning when compiling Ryzom on Linux
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2010-05-13 23:29:42 +02:00 |
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kervala
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38752c9587
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Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing)
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2010-05-13 23:27:35 +02:00 |
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kervala
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479afdb938
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Changed: #860 Remove/convert/update old projects
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2010-05-11 12:03:49 +02:00 |
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kervala
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9354662325
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kaetemi
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fa576f7844
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi
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55213c40d1
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi
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bcecc2f870
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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