dfighter1985
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a6ebf62e40
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Added ryzom.ttf, it will be installed to the data directory.
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2015-02-11 19:55:16 +01:00 |
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dfighter1985
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0f8c8f6655
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Change the cursor to a wait cursor when applying settings in the settings dialog.
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2015-02-09 19:55:27 +01:00 |
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dfighter1985
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70a83dbc45
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We can now set whether to use OpenGL in WE in the WE settings page. For whatever reason VMware despises the OpenGL viewport so it's a good idea to turn it off inside VMware.
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2015-02-09 19:49:16 +01:00 |
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dfighter1985
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05c3405e1b
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Renamed the studio startup settings dialog to avoid name conflict with the core plugin's settings dialog.
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2015-02-09 17:54:27 +01:00 |
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dfighter1985
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4ea7c2025d
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Read the GUI Editor widget and expression definition XML files from the right directory.
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2015-02-09 01:48:39 +01:00 |
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dfighter1985
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1c31ac6f05
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Install the GUI Editor widget and expression definition files to the data dir.
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2015-02-08 23:46:33 +01:00 |
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dfighter1985
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eaf5d26bae
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Handle relative paths when loading .worldedit files in World Editor.
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2015-02-08 00:24:29 +01:00 |
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dfighter1985
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c4fa07e1a9
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Install tile editor's plugin spec to the right directory.
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2015-02-02 22:41:29 +01:00 |
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dfighter1985
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44760221f2
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Initialize Nel3D in the Object Viewer plugin too.
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2015-02-01 20:29:26 +01:00 |
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dfighter1985
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c91be5a563
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Don't drop the texture property just because there's no texture assigned...
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2014-10-15 12:09:57 +02:00 |
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dfighter1985
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6ecd9bc5ae
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Don't disable the active group before serializing.
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2014-10-13 20:15:41 +02:00 |
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dfighter1985
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898f399730
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It's not a bad idea to actually retrieve the version if we load it...
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2014-10-13 19:15:59 +02:00 |
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dfighter1985
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7af967cc7b
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Don't reject an action property just because it's empty...
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2014-10-13 18:55:17 +02:00 |
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dfighter1985
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3511589f2f
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Map files can now be specified when creating a new GUI project.
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2014-10-13 18:53:26 +02:00 |
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dfighter1985
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f27f391724
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Some refactoring regarding saving.
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2014-10-12 21:15:13 +02:00 |
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dfighter1985
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bc3a6b83e5
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When creating a new project, save it right away.
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2014-10-12 20:09:42 +02:00 |
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dfighter1985
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479625968d
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Implemented new action.
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2014-10-11 21:43:28 +02:00 |
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dfighter1985
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983c9febc9
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Added dialog for the new GUI action.
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2014-10-11 18:56:24 +02:00 |
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dfighter1985
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174655dad9
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Some defaults.
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2014-10-11 16:47:39 +02:00 |
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dfighter1985
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559b4b4a6f
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Another classname.
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2014-10-11 16:40:41 +02:00 |
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dfighter1985
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c47188179a
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CInterfaceParser in editor mode should look for files in the working directory first.
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2014-10-11 16:26:38 +02:00 |
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dfighter1985
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9a5d082583
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Restored lost class names
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2014-10-11 14:44:16 +02:00 |
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dfighter1985
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6c05ced558
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Added support for grouping widgets.
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2014-10-11 00:42:43 +02:00 |
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dfighter1985
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0aead6db70
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Allow multiselection.
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2014-10-10 20:25:25 +02:00 |
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dfighter1985
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003ddd6881
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Added support for ungrouping.
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2014-10-08 20:36:16 +02:00 |
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dfighter1985
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e9f5fef158
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Make group selection optional.
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2014-10-08 18:45:17 +02:00 |
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dfighter1985
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d06ed834b6
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Reparent items in widget hierarchy instead of deleting and creating a new item...
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2014-10-08 17:42:18 +02:00 |
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dfighter1985
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59011fe726
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When moving a widget, save the reference to the hierarchy lookup map...
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2014-09-27 20:54:44 +02:00 |
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dfighter1985
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6e162e7edb
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A little bit of refactoring.
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2014-09-27 01:04:49 +02:00 |
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dfighter1985
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1f4553f39c
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Update coords when changing something.
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2014-09-27 01:00:52 +02:00 |
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dfighter1985
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6eb4cf9c3f
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Collapse the tree, and only expand the items that are needed to get to the selected items.
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2014-09-25 00:37:25 +02:00 |
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dfighter1985
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b46483a2a6
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When repareting a widget, remove the old item from the hierarchy and add a new one at the right place.
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2014-09-24 23:56:11 +02:00 |
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dfighter1985
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e6f4801129
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Refactored IWidgetAdditionWatcher, now it's called IWidgetWatcher and it also reports widget moves.
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2014-09-24 23:32:24 +02:00 |
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dfighter1985
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17dcb2acf9
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Instantiate the Wold Editor window after the LIGO setup.
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2014-09-23 00:16:57 +02:00 |
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dfighter1985
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23d28dff8d
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Call the onActivate method of the current context after all plugins are initialized.
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2014-09-22 23:41:55 +02:00 |
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dfighter1985
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d19e4ecaab
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Studio should no longer crash when multiple plugins that use LIGO are loaded. LIGO classes are now guarded against multiple registrations. If it's tried log messages are generated. Mission Compiler and World Editor will now apply their own LIGO configs when the user switches to their tab.
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2014-09-22 23:24:48 +02:00 |
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dfighter1985
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8a1821aba4
|
oups
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2014-09-20 20:55:30 +02:00 |
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dfighter1985
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a05057bf7e
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GUI Editor should no longer crash on Linux
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2014-09-20 20:51:08 +02:00 |
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dfighter1985
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ca250bab9b
|
Fixed Object Viewer build.
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2014-09-17 22:36:58 +02:00 |
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dfighter1985
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516d5c9a47
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don't evaluate the child-nodes when there are none, directly just return ()
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2014-09-17 20:54:16 +02:00 |
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dfighter1985
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d6251c2a1a
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When removing the root node, don't retain the pointer to it...
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2014-09-17 20:51:45 +02:00 |
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dfighter1985
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5578b791f3
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Added the rest of the expression files.
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2014-09-17 20:49:26 +02:00 |
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dfighter1985
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c2eb8e16ae
|
Merged develop.
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2014-09-17 19:51:14 +02:00 |
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dfighter1985
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6badbe5112
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Added support for clearing the Expression Editor scene.
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2014-09-17 19:27:06 +02:00 |
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dfighter1985
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49e8343345
|
Texture Chooser shouldn't have been left in the main menu...
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2014-09-17 19:21:39 +02:00 |
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dfighter1985
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8ca98c91e9
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Moved the Expression Editor to it's right place.
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2014-09-17 19:19:43 +02:00 |
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dfighter1985
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e7f9487800
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Instead of mouse move event, use the itemChange handler to move the links.
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2014-09-17 16:17:41 +02:00 |
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dfighter1985
|
e18e3ac358
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ExpressionNode flags are now set in it's constructor.
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2014-09-17 16:02:28 +02:00 |
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dfighter1985
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55264978ad
|
Links shouldn't be selectable.
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2014-09-17 16:01:23 +02:00 |
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dfighter1985
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a7b3b0f985
|
This is the GUI Editor not Georges...
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2014-09-17 15:50:12 +02:00 |
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