kaetemi
|
005b0d1b15
|
3D: User higher quality FXAA version
|
2014-08-04 06:11:47 +02:00 |
|
kaetemi
|
283363425d
|
Cleanup snowballs2
|
2014-08-04 05:24:40 +02:00 |
|
kaetemi
|
b9b497fc1f
|
3D: Add FXAA
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
2bd1d8a071
|
Fix crash on AMD with legacy clouds
|
2014-08-04 01:05:53 +02:00 |
|
kaetemi
|
ba88c3c19f
|
Move default render target handling to CDriverUser
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
d71f4c28c8
|
Adjust render target handling for effects
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
ab606fa7dd
|
Merge with default
|
2014-08-03 22:15:39 +02:00 |
|
kaetemi
|
f4d83149a7
|
GL: Occlusion query bugfix
|
2014-08-03 22:15:12 +02:00 |
|
dfighter1985
|
8d7c974be6
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
ef79c4abed
|
3D: Cleanup bloom effect
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
011f340bf9
|
3D: Cleanup bloom effect
|
2014-08-03 20:35:05 +02:00 |
|
dfighter1985
|
16791d58c1
|
Rotation can now be set.
|
2014-08-03 19:04:34 +02:00 |
|
kaetemi
|
d99645efe0
|
GL: Share depth and stencil to get similar behaviour to D3D driver
|
2014-08-03 18:59:19 +02:00 |
|
dfighter1985
|
df07fcb53b
|
Save the tile border, etc data when saving.
|
2014-08-03 17:58:02 +02:00 |
|
dfighter1985
|
c5acb72c32
|
Added checks. Yes it's horrible and needs to be refactored.
|
2014-08-03 04:15:12 +02:00 |
|
kaetemi
|
5b0b668c66
|
Simplify GUI projection settings
|
2014-08-03 00:56:26 +02:00 |
|
kaetemi
|
e3b1648833
|
Off-center GUI cylinder
|
2014-08-02 20:11:28 +02:00 |
|
kaetemi
|
8d0227cbf3
|
Cylindrical GUI
|
2014-08-02 19:50:26 +02:00 |
|
kervala
|
59b1141d37
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kervala
|
f63f7acfbd
|
Fixed: build_interface currently only works with 32 bits bitmaps
|
2014-08-02 10:58:50 +02:00 |
|
kervala
|
8f7a050a9e
|
Fixed: VC++ 2010 compiler bug in for loop variables reuse
|
2014-08-02 10:57:31 +02:00 |
|
kaetemi
|
6afd72bd87
|
Sound orientation with HMD and Headphones
|
2014-08-01 23:11:35 +02:00 |
|
kervala
|
8356b791d4
|
Fixed: Some NeL tools in 3d directory don't need NeL 3D
|
2014-08-01 17:17:53 +02:00 |
|
kervala
|
5cb991c1b0
|
Fixed: Compilation of PACS tools without NeL 3D
|
2014-08-01 17:00:08 +02:00 |
|
kaetemi
|
f94c65faa9
|
Project GUI into space
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
2d7eb321b0
|
Temporary crashfix, ref #68
|
2014-08-01 15:23:13 +02:00 |
|
kaetemi
|
f6483d45ef
|
Restore camera and scene viewport after disabling VR
|
2014-08-01 13:20:55 +02:00 |
|
shubham_meena
|
5b87381103
|
API key management calender
|
2014-08-01 16:01:35 +05:30 |
|
kaetemi
|
ce2de7ec8e
|
Merge with default
|
2014-08-01 11:50:40 +02:00 |
|
dfighter1985
|
0f2a0f4049
|
Apply the current zoom factor!
|
2014-08-01 02:38:04 +02:00 |
|
dfighter1985
|
640f0f6be1
|
Don't reload the pixmaps every time they are displayed... -.-
|
2014-08-01 02:34:57 +02:00 |
|
dfighter1985
|
6cfd0b6942
|
Line endings...
|
2014-07-31 23:23:52 +02:00 |
|
kaetemi
|
2f82683ff6
|
Added tag ryzomcore/v0.9.1 for changeset 79776c337176
|
2014-07-31 19:57:22 +02:00 |
|
kaetemi
|
f07994a8d4
|
Render target format (for alpha)
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
dade08fd31
|
Fix issue with render target in OpenGL when size not specified
|
2014-07-31 17:41:56 +02:00 |
|
kaetemi
|
ac4c9b7fc4
|
Mode2D selection
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
5d5674e1fa
|
Merge with game-device
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
3e44b75220
|
Add render target manager, issue #47
|
2014-07-31 00:46:00 +02:00 |
|
kaetemi
|
e53bcfbdba
|
Merge with default
|
2014-07-30 22:32:27 +02:00 |
|
kaetemi
|
d0793b2e6b
|
Bugfix
|
2014-07-30 21:47:48 +02:00 |
|
kaetemi
|
597221ecef
|
Fix XRef ligo export
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
ca94c90ae6
|
Faster ligo export step
|
2014-07-30 20:56:28 +02:00 |
|
kaetemi
|
71d16b0e24
|
Crashfix for 3ds Max export
|
2014-07-30 20:56:28 +02:00 |
|
dfighter1985
|
23838b00c4
|
When hitting 'save as' ask for a filename even if one is set.
|
2014-07-30 15:55:09 +02:00 |
|
dfighter1985
|
0181dbccf1
|
Should store the filename after opening..
|
2014-07-30 15:44:02 +02:00 |
|
dfighter1985
|
8caeae31c8
|
Should only add 1 tile here...
|
2014-07-30 15:40:02 +02:00 |
|
dfighter1985
|
3ad6587d53
|
128 and 256 tiles don't have alpha, so no need to load/save them.
|
2014-07-30 15:29:50 +02:00 |
|
dfighter1985
|
7b36ce2e85
|
Replace and delete image should be applied to the correct channel now.
|
2014-07-30 14:39:19 +02:00 |
|
dfighter1985
|
67ba567c66
|
Show the image that belongs to the channel that is selected.
|
2014-07-30 14:28:17 +02:00 |
|
dfighter1985
|
2c8b513c97
|
Copyright headers...
|
2014-07-30 11:20:29 +02:00 |
|