kaetemi
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7cb61f8796
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Merge
--HG--
branch : develop
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2014-12-09 23:07:58 +01:00 |
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kaetemi
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da166c81db
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Add zone snapshot script example
--HG--
branch : develop
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2014-12-09 23:06:08 +01:00 |
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kaetemi
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6db29c375a
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Add script to generate zone names
--HG--
branch : develop
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2014-12-09 23:06:07 +01:00 |
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kaetemi
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07286c14d1
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Adjust patch orientation script
--HG--
branch : develop
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2014-12-04 13:28:30 +01:00 |
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kaetemi
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39c776ec30
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Add script to orient zone patches automatically
--HG--
branch : develop
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2014-12-03 15:16:39 +01:00 |
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kaetemi
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902a873e78
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Add resave scripts
--HG--
branch : develop
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2014-09-18 17:40:07 +02:00 |
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kaetemi
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5e9c3b82fc
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Add particle system path fixing script
--HG--
branch : develop
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2014-09-18 14:10:03 +02:00 |
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kaetemi
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12aa02585f
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Fix self illumination color widget in NeL Material script
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2014-07-28 18:32:05 +02:00 |
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kaetemi
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3b4e1a32cb
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Fix NeL Material script defaults, fix #166
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2014-07-28 18:31:40 +02:00 |
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kaetemi
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9f185ce38d
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Fix an error in 3ds Max with the material script
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2013-07-18 18:15:53 +02:00 |
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kervala
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45c8b20f39
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Changed: Typo fixes (thanks to Vagrant!)
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2013-02-08 13:17:44 +01:00 |
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kaetemi
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d6c99a6d9c
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Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process.
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2010-09-26 17:12:45 +02:00 |
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kaetemi
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411f2893c8
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Changed: #964 Max asset batch converter now also shows maps in older max versions.
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2010-09-03 12:33:08 +02:00 |
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kaetemi
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c8ee84fbe4
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Changed: #964 Some more rules for batched max convert paths.
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2010-09-01 15:15:55 +02:00 |
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kaetemi
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328dc084ac
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Added: #929 Some more path fixing rules for max batch asset convert.
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2010-08-31 00:23:26 +02:00 |
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kaetemi
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42aa859245
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Added: #929 Added the objects build project and updated the max file batch convert script.
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2010-08-30 23:24:13 +02:00 |
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kaetemi
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4cf6235095
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Changed: #929 Some reliability fixes for the max export plugin.
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2010-08-25 23:36:29 +02:00 |
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kaetemi
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2ef597aaae
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Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database.
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2010-06-05 08:49:01 +02:00 |
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kaetemi
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a2f203f7a9
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Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version.
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2010-05-25 00:27:59 +02:00 |
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acemtp@users.sourceforge.net
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29b38937a5
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi@users.sourceforge.net
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670a95686a
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp@users.sourceforge.net
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d5c601ffa5
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initial version
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2010-05-06 02:08:41 +02:00 |
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