Commit graph

35 commits

Author SHA1 Message Date
kervala
8819ed9098 Fixed: nel_export compilation 2010-11-05 13:39:08 +01:00
sfb
86806d8b8e Changed: Fixed the MAX plugin build for CMake. 2010-10-27 12:07:58 -05:00
kaetemi
d5bf6ddb9f Changed: #964 Properly update nel material texture changes in viewport/render, handle more cases for max file path conversion, added conversion log, allow use of a timestamp tag file to facilitate resuming the conversion process. 2010-09-26 17:12:45 +02:00
kaetemi
9f256c4d4b Changed: #1092 Reliability improvements for batched anim export from max 2010-09-26 17:00:01 +02:00
kervala
7b96c2328f Changed: Updated CMake projects 2010-09-25 22:53:33 +02:00
kervala
f4f9347826 Changed: #841 Change the wrong header in the source code 2010-09-25 16:12:26 +02:00
kaetemi
783c3021b7 Changed: #1092 Reliability improvements for 3dsmax nel export 2010-09-21 00:44:02 +02:00
kaetemi
835b2cab59 Changed: #964 Max asset batch converter now also shows maps in older max versions. 2010-09-03 12:33:08 +02:00
kaetemi
e33ebf8ec7 Changed: #964 Some more rules for batched max convert paths. 2010-09-01 15:15:55 +02:00
kaetemi
773d034a30 Changed: #964 Skip over deleted bones in skinning when exporting from max. 2010-09-01 15:15:30 +02:00
kervala
d0388890e9 Changed: Updated 3dsmax plugins CMake projects 2010-09-01 13:54:42 +02:00
kervala
2924395a85 Fixed: 3dsmax plugins compilation (64 bits and STLport) 2010-09-01 13:44:01 +02:00
kaetemi
0eb1d6ab74 Added: #929 Some more path fixing rules for max batch asset convert. 2010-08-31 00:23:26 +02:00
kaetemi
0c6799898c Added: #929 Added the objects build project and updated the max file batch convert script. 2010-08-30 23:24:13 +02:00
kaetemi
e35371acd1 Changed: #929 Some reliability fixes for the max export plugin. 2010-08-25 23:36:29 +02:00
kervala
b2f5333297 Changed: #825 Remove all warning when compiling Ryzom 2010-08-09 16:20:03 +02:00
kervala
0d7106864b Changed: #860 Remove/convert/update old projects 2010-07-16 22:20:39 +02:00
kervala
ee62571b39 Changed: #880 Use PCH under Linux with CMake 2010-07-10 13:40:38 +02:00
kervala
217d5c17e8 Changed: #842 Added new optimizations for VC++ linker and compiler 2010-06-26 16:37:27 +02:00
kervala
81a6cc4bd4 Changed: #842 Added SOVERSION property to shared libraries 2010-06-26 13:22:06 +02:00
kaetemi
78da605bac Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database. 2010-06-05 08:49:01 +02:00
kaetemi
d05fc0e96b Changed: Build max plugins with debug information. 2010-06-05 00:49:02 +02:00
kaetemi
e41d6de92e Changed: Stability fixes for exporting with max plugins. 2010-06-05 00:48:19 +02:00
kaetemi
cd5fc54853 Fixed: Export crashes caused by incorrect delete of objects created by max. 2010-06-05 00:44:34 +02:00
kaetemi
6ded4286b3 Changed: Max plugins now share the same NeL context. 2010-06-05 00:37:44 +02:00
kervala
683d552383 Changed: #860 Remove/convert/update old projects 2010-06-03 14:26:16 +02:00
kervala
d35d1f654e Changed: #860 Remove/convert/update Visual C++ projects 2010-05-27 19:04:06 +02:00
kaetemi
79129ae3b3 Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version. 2010-05-25 00:27:59 +02:00
kervala
479afdb938 Changed: #860 Remove/convert/update old projects 2010-05-11 12:03:49 +02:00
kervala
9354662325 Changed: #860 Remove/convert/update Visual C++ projects 2010-05-09 11:49:35 +02:00
kaetemi
fa576f7844 Removed: Some files generated by VS compiler. 2010-05-08 10:47:45 +02:00
kaetemi
55213c40d1 Changed: VS2008 project for max vertex tree paint. 2010-05-08 10:43:32 +02:00
acemtp
7d2f2ff7b1 Fixed: #841 set the good agpl header 2010-05-07 11:06:20 +02:00
kaetemi
7a6498c279 Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension. 2010-05-07 08:45:41 +02:00
acemtp
1792297c93 initial version 2010-05-06 02:08:41 +02:00