kervala
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cb500bd3e3
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Changed: #845 Don't check for MS STL headers if STLport is used
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2010-05-07 12:43:01 +02:00 |
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acemtp
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ae52e270ab
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Fixed: #836 posix cp flag
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2010-05-07 12:27:34 +02:00 |
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acemtp@users.sourceforge.net
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796809b5d1
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Fixed: #836 posix cp flag
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2010-05-07 12:27:34 +02:00 |
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acemtp
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f21fc0cd8e
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Fixed: #833 remove the -march=pentium
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2010-05-07 12:25:32 +02:00 |
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acemtp@users.sourceforge.net
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d8eff382db
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Fixed: #833 remove the -march=pentium
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2010-05-07 12:25:32 +02:00 |
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acemtp
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aeb2fbbb7a
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Changed: #832 add +x on linux script to be executable
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2010-05-07 12:20:17 +02:00 |
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acemtp@users.sourceforge.net
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8b920944dd
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Changed: #832 add +x on linux script to be executable
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2010-05-07 12:20:17 +02:00 |
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acemtp
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a58c08340d
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Fixed: #841 set the good agpl header
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2010-05-07 11:16:43 +02:00 |
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acemtp@users.sourceforge.net
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61eefa97c2
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Fixed: #841 set the good agpl header
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2010-05-07 11:16:43 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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acemtp@users.sourceforge.net
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29b38937a5
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi
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644a0e052c
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Fixed: Availability of DirectSound 8 functions differs between versions.
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2010-05-07 10:39:42 +02:00 |
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kaetemi@users.sourceforge.net
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318c2d4f6f
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Fixed: Availability of DirectSound 8 functions differs between versions.
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2010-05-07 10:39:42 +02:00 |
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kaetemi
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bcecc2f870
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi@users.sourceforge.net
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4d3a73dfc4
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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acemtp
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33a0d174ab
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Added: replace_vista_icon.exe to fix the error PRJ0019: A tool returned an error code from "insert the hi res icon"
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2010-05-07 09:28:05 +02:00 |
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acemtp@users.sourceforge.net
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c0e0bc625d
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Added: replace_vista_icon.exe to fix the error PRJ0019: A tool returned an error code from "insert the hi res icon"
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2010-05-07 09:28:05 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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kaetemi@users.sourceforge.net
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670a95686a
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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acemtp@users.sourceforge.net
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d5c601ffa5
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initial version
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2010-05-06 02:08:41 +02:00 |
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acemtp
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9cc3c5e074
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initial version
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2010-05-06 01:52:28 +02:00 |
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acemtp@users.sourceforge.net
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6f07d020c9
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initial version
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2010-05-06 01:52:28 +02:00 |
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