kaetemi
|
9b79a44f8a
|
OVR: Get orientation
--HG--
branch : multipass-stereo
|
2014-08-05 00:46:04 +02:00 |
|
kaetemi
|
262c1f84a9
|
OVR: Generate distortion mesh
--HG--
branch : multipass-stereo
|
2014-08-05 00:20:21 +02:00 |
|
kaetemi
|
99ea2c685c
|
OVR: Read device descriptions
--HG--
branch : multipass-stereo
|
2014-08-04 20:32:31 +02:00 |
|
kaetemi
|
f2274d2378
|
OVR: Iterate devices
--HG--
branch : multipass-stereo
|
2014-08-04 19:19:15 +02:00 |
|
kaetemi
|
b9e10fca72
|
Cleanup
--HG--
branch : multipass-stereo
|
2014-08-04 18:31:31 +02:00 |
|
kaetemi
|
0488b706b2
|
Add placeholders for LibOVR 0.4.0 support
--HG--
branch : multipass-stereo
|
2014-08-04 18:30:25 +02:00 |
|
kaetemi
|
ec4762f669
|
3D: Add FXAA
--HG--
branch : multipass-stereo
|
2014-08-04 04:44:27 +02:00 |
|
kaetemi
|
d98f1ede47
|
Move default render target handling to CDriverUser
--HG--
branch : multipass-stereo
|
2014-08-04 00:57:43 +02:00 |
|
kaetemi
|
e88dedf00c
|
Adjust render target handling for effects
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:44 +02:00 |
|
kaetemi
|
6c3bcc2439
|
Merge with default
--HG--
branch : multipass-stereo
|
2014-08-03 22:15:39 +02:00 |
|
dfighter1985
|
30bae94ac3
|
Started to rework tile checks, tile banks loading / saving. A tilebank will now be in the tilemodel, and it will work from there. Also moved some constants into an independent file.
--HG--
branch : gsoc2014-dfighter
|
2014-08-03 21:33:13 +02:00 |
|
kaetemi
|
6a21d0503c
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 21:09:55 +02:00 |
|
kaetemi
|
8af686f7ef
|
3D: Cleanup bloom effect
--HG--
branch : multipass-stereo
|
2014-08-03 20:35:05 +02:00 |
|
kervala
|
7aedffce9a
|
Changed: #172 XML floating point serialization not using neutral culture (for VC++ 2005 and up)
|
2014-08-02 11:18:24 +02:00 |
|
kaetemi
|
c11706feb8
|
Project GUI into space
--HG--
branch : multipass-stereo
|
2014-08-01 15:44:12 +02:00 |
|
kaetemi
|
caefb04928
|
Restore camera and scene viewport after disabling VR
--HG--
branch : multipass-stereo
|
2014-08-01 13:20:55 +02:00 |
|
kaetemi
|
79c6f50054
|
Render target format (for alpha)
--HG--
branch : multipass-stereo
|
2014-07-31 18:25:50 +02:00 |
|
kaetemi
|
22d03c5f79
|
Mode2D selection
--HG--
branch : multipass-stereo
|
2014-07-31 03:53:38 +02:00 |
|
kaetemi
|
dac5b2d274
|
Merge with game-device
--HG--
branch : multipass-stereo
|
2014-07-31 02:07:20 +02:00 |
|
kaetemi
|
b1e2b60381
|
Add render target manager, issue #47
--HG--
branch : multipass-stereo
|
2014-07-31 00:46:00 +02:00 |
|
dfighter1985
|
431178321f
|
TileBank loading.
--HG--
branch : gsoc2014-dfighter
|
2014-07-30 10:54:08 +02:00 |
|
dfighter1985
|
8373118c7e
|
Merged default.
--HG--
branch : gsoc2014-dfighter
|
2014-07-22 00:15:50 +02:00 |
|
KISHAN GRIMOUT
|
b9dc8ace7e
|
fix windows 64-bit crash in client due to VS 64-bit compiler bug, fix #164
|
2014-07-16 13:47:08 +02:00 |
|
kaetemi
|
176c3d8a4a
|
Add callback template class
--HG--
branch : develop
|
2014-07-12 18:19:25 +02:00 |
|
kaetemi
|
7487ea4135
|
Higher quality outline, visual difference is relevant only for black
--HG--
branch : develop
|
2014-10-16 02:00:45 +02:00 |
|
kaetemi
|
496f7f268c
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-12 17:17:24 +02:00 |
|
dfighter1985
|
012ad96806
|
Texture chooser now supports atlas textures as well.
--HG--
branch : gsoc2014-dfighter
|
2014-07-09 21:07:12 +02:00 |
|
kaetemi
|
e729a9d035
|
Fix #162: Center ingame mouse cursor after login
|
2014-07-09 12:31:22 +02:00 |
|
kaetemi
|
f281622d47
|
Trash DirectInput
--HG--
branch : game-device
|
2014-07-08 22:21:11 +02:00 |
|
dfighter1985
|
fe58435bb5
|
CPath can now return the file list with a path filter.
--HG--
branch : gsoc2014-dfighter
|
2014-07-06 23:21:25 +02:00 |
|
dfighter1985
|
085c1b41b9
|
Added facilities for viewing the loaded actions.
--HG--
branch : gsoc2014-dfighter
|
2014-07-02 22:27:04 +02:00 |
|
dfighter1985
|
842ca366de
|
Tooltip posrefs are now enums in the GUI Editor.
--HG--
branch : gsoc2014-dfighter
|
2014-06-29 01:44:06 +02:00 |
|
kaetemi
|
655c22e839
|
Fix compile
|
2014-06-20 23:24:54 +02:00 |
|
kaetemi
|
43a061bebd
|
SSE2: Compile fix
--HG--
branch : sse2
|
2014-06-20 03:08:51 +02:00 |
|
kaetemi
|
6734852fa3
|
SSE2: Ensure correct allocator is used
--HG--
branch : sse2
|
2014-06-14 00:38:35 +02:00 |
|
kaetemi
|
71a598db7e
|
SSE2: Remove dead code
--HG--
branch : sse2
|
2014-06-13 22:21:07 +02:00 |
|
kaetemi
|
848932f93a
|
SSE2: Fix for MinGW
--HG--
branch : sse2
|
2014-06-19 00:05:43 +02:00 |
|
kaetemi
|
ac3e69b8ab
|
Merge with default
--HG--
branch : sse2
|
2014-06-20 03:01:32 +02:00 |
|
kaetemi
|
b18203fc4e
|
Fix Ryzom server compile under MinGW
|
2014-06-19 20:19:39 +02:00 |
|
kaetemi
|
43be0fd2a5
|
Fix D3D driver compile under MinGW
|
2014-06-18 16:29:02 +02:00 |
|
kaetemi
|
75f7b9f931
|
Fix Snowballs service compile under MinGW
|
2014-06-18 12:52:03 +02:00 |
|
kaetemi
|
f4fd8bb669
|
Fix linking of OpenGL driver under MinGW
|
2014-06-18 01:21:05 +02:00 |
|
kaetemi
|
3dd11fe157
|
Fix compilation of NLMISC under MinGW
|
2014-06-17 21:48:25 +02:00 |
|
kaetemi
|
f6ad306a57
|
SSE2: Add macro for force inline
--HG--
branch : sse2
|
2014-06-13 20:25:45 +02:00 |
|
kaetemi
|
d3fb390cf3
|
SSE2: Align CMatrix
--HG--
branch : sse2
|
2014-06-13 19:33:09 +02:00 |
|
kaetemi
|
556a41afee
|
SSE2: Implement alignment for arena allocator
--HG--
branch : sse2
|
2014-06-13 19:26:22 +02:00 |
|
kaetemi
|
eee9ba0cae
|
SSE2: Add aligned allocators
--HG--
branch : sse2
|
2014-06-13 19:12:31 +02:00 |
|
kaetemi
|
1a4a7bafab
|
Backed out changeset: 897087f1fa71, 7c3f1f0dc9d8, 61d11f94e3ea
|
2014-04-30 12:54:20 +02:00 |
|
kaetemi
|
798d207d0d
|
Fix EOL
|
2014-04-30 12:53:06 +02:00 |
|
dfighter1985
|
4abf74d6e9
|
We can now drag elements, they will disappear and whatnot, but at least they can be dragged!
--HG--
branch : gui-editor
|
2014-04-21 19:30:33 +02:00 |
|