kaetemi
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78da605bac
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Added: Maxscript for automatically fixing paths and png extensions of all max files in the asset database.
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2010-06-05 08:49:01 +02:00 |
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kaetemi
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69e1d7c23a
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Added: #929 Work in progress of new build pipeline scripts.
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2010-06-05 01:09:49 +02:00 |
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kaetemi
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d05fc0e96b
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Changed: Build max plugins with debug information.
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2010-06-05 00:49:02 +02:00 |
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kaetemi
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e41d6de92e
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Changed: Stability fixes for exporting with max plugins.
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2010-06-05 00:48:19 +02:00 |
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kaetemi
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ff963f321e
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Changed: Use nlinfo instead of printf in build_coarse_mesh tool so build output is logged.
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2010-06-05 00:46:57 +02:00 |
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kaetemi
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cd5fc54853
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Fixed: Export crashes caused by incorrect delete of objects created by max.
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2010-06-05 00:44:34 +02:00 |
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kaetemi
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6ded4286b3
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Changed: Max plugins now share the same NeL context.
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2010-06-05 00:37:44 +02:00 |
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kervala
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683d552383
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Changed: #860 Remove/convert/update old projects
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2010-06-03 14:26:16 +02:00 |
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kaetemi
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be1afc9e73
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Changed: Tga2dds tool no longer complains on every file that doesn't have _usercolor.
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2010-05-29 13:42:57 +02:00 |
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kervala
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d35d1f654e
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-27 19:04:06 +02:00 |
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kaetemi
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dbbb773b7b
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Fixed: Nel application context missing in build far bank tool.
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2010-05-25 00:28:55 +02:00 |
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kaetemi
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79129ae3b3
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Fixed: #933 Correctly update 3ds Max NeL Material parameters from v11 to latest version.
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2010-05-25 00:27:59 +02:00 |
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kaetemi
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2c741d1e76
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Fixed: Some files in object viewer missing dot comma after nlassert(...).
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2010-05-14 15:17:45 +02:00 |
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kaetemi
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541f678317
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Fixed: Compile error when using 3ds Max 2011 SDK.
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2010-05-14 15:15:29 +02:00 |
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kervala
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169cd0426d
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Changed: #853 Compilation on 64-bits platforms
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2010-05-13 23:37:09 +02:00 |
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kervala
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f79217476b
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Changed: #853 Compilation on 64-bits platforms
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2010-05-13 23:33:22 +02:00 |
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kervala
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65c58b40ab
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Fixed: removed MFC dependencies
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2010-05-13 23:31:05 +02:00 |
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kervala
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8f860a594d
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Changed: #825 Remove all warning when compiling Ryzom on Linux
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2010-05-13 23:29:42 +02:00 |
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kervala
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38752c9587
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Fixed: #897 Missing ; after two nlassert calls (patch provided by vhelsing)
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2010-05-13 23:27:35 +02:00 |
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kervala
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479afdb938
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Changed: #860 Remove/convert/update old projects
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2010-05-11 12:03:49 +02:00 |
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kervala
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f0cb9a90d3
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Changed: #860 Remove/convert/update old projects
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2010-05-09 14:36:03 +02:00 |
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kervala
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9354662325
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Changed: #860 Remove/convert/update Visual C++ projects
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2010-05-09 11:49:35 +02:00 |
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kaetemi
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845f121831
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Removed: Some files generated by VS compiler.
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2010-05-08 15:31:00 +02:00 |
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kaetemi
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fa576f7844
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Removed: Some files generated by VS compiler.
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2010-05-08 10:47:45 +02:00 |
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kaetemi
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55213c40d1
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Changed: VS2008 project for max vertex tree paint.
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2010-05-08 10:43:32 +02:00 |
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acemtp
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7d2f2ff7b1
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Fixed: #841 set the good agpl header
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2010-05-07 11:06:20 +02:00 |
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kaetemi
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bcecc2f870
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Fixed: Picture files in tile edit exe project don't use precompiled header.
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2010-05-07 10:10:55 +02:00 |
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kaetemi
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7a6498c279
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Added: Scripts for cleaning up asset paths in .max files, and for fixing texture filenames to .png extension.
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2010-05-07 08:45:41 +02:00 |
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acemtp
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1792297c93
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initial version
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2010-05-06 02:08:41 +02:00 |
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